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Conversation Between NarutoActor and Darthatron
Showing Visitor Messages 1 to 15 of 21
  1. NarutoActor
    February 2nd, 2013 08:00 PM
    NarutoActor
    Thank you, thank ya' very much
  2. Darthatron
    February 2nd, 2013 07:19 PM
    Darthatron
    No problem, I've changed your application in the first post.
  3. NarutoActor
    February 2nd, 2013 08:56 AM
    NarutoActor
    I updated my application to include scripting as well
  4. Darthatron
    August 12th, 2012 10:40 PM
    Darthatron
    Neither. Change the bytes at 0809D3A0 to 00 00 00 00. It will then skip the branch all together, thus not drawing the box.
  5. NarutoActor
    August 12th, 2012 08:14 PM
    NarutoActor
    I have a question, for this:

    0809D3A0 BL sub_080F7750

    Do I go to 0xF7750 and change the first four bytes to 00's or change the pointer to
    BL Sub_08000000
  6. Darthatron
    April 3rd, 2010 05:54 PM
    Darthatron
    Good luck.
  7. NarutoActor
    April 3rd, 2010 05:40 PM
    NarutoActor
    Yup, now I am going to take my routine to the next level(pund), and see if I can make a routine that increases the exp to the top, right before it levels you up. I am probable going to copy the needed amount of exp to next level, then minis one. Then add that number the the amount of exp.
  8. Darthatron
    April 3rd, 2010 05:32 PM
    Darthatron
    Right, sorry. Haha. I just realised.
  9. NarutoActor
    April 3rd, 2010 05:28 PM
    NarutoActor
    Thanks I got it now. I was one number off. I had it on .EXP: .Word 0x0203F43D. Then I tryed yours .EXP: .Word 0x0203F43E,but that gave me 0? So I tryed going in the opsite direction, and it wored. So to recap the correct offset is .EXP: .Word 0x0203F43C
  10. NarutoActor
    April 3rd, 2010 09:21 AM
    NarutoActor
    ah slight problem. I thought if you used .word it would copy all the data from that word(32bit) but it only copys that one bit(8bit) so instead of coping 88B it only copys 8?

    how do I get the routine to store the whole word?
  11. Darthatron
    April 2nd, 2010 07:34 PM
    Darthatron
    No problem. Did it all work?
  12. NarutoActor
    April 2nd, 2010 07:06 PM
    NarutoActor
    Thanks, I have been reading a lot of asm tutorials.
  13. NarutoActor
    March 5th, 2010 08:28 PM
    NarutoActor
    Thank You
  14. Darthatron
    March 5th, 2010 03:36 PM
    Darthatron
    You can, but if you want to do that PM me and I will help you out.
  15. NarutoActor
    March 5th, 2010 12:52 PM
    NarutoActor
    Thanks, your a big help. So I can also change the pointer in the routine to store other data that may move around.

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