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Conversation Between NarutoActor and knizz
Showing Visitor Messages 1 to 5 of 5
  1. knizz
    February 6th, 2013 08:17 PM
    knizz
    I'm working on it.
  2. NarutoActor
    February 6th, 2013 07:29 PM
    NarutoActor
    Hey, great to see you in the scene, but I have a problem with the R&D you posted. So I applied it, and everything works cool on a clean fr rom, but when I enter oaks lab(In a clean fr rom) the text bugs out like crazy, and the game freezes. Is it because the player isn't named? How could the player be named outside of the intro? ( I actually have an idea on how to achieve it but I wanted your thoughts first)
  3. NarutoActor
    March 15th, 2011 12:01 PM
    NarutoActor
    Oh Okay, and I was reading your offset list, some of them where quite useful.
  4. knizz
    March 15th, 2011 03:40 AM
    knizz
    "lol" is exactly what I thought when reading this part of the rom. In the later versions I removed it. "jpan_06" is one of the offsets JPAN put on his WANTED-list.
    "get_pokemon_level" is part of the function at 0803FBE8.

    What are you reading? My offset list or my IDA-database?
  5. NarutoActor
    March 14th, 2011 04:57 PM
    NarutoActor
    Hello, I can't understand some of your short hand like ''lol'' or ''jpan_06'' Also for "803FC94 get_pokemon_level" Where is the vaule stored?

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