hey srry... i've been busy... but neway... when i first started spriting, i read a lot of pixel art tutorials, nd it helped me identify a lot of the errors i was doing. Mainly come up with good designs, try to draw them out on paper so you can plan all your details and stuff out. When you start the sprite, first create the base and fill it out with color, then add the other details and designs. Try to keep the shapes natural and the outlines smooth. but honestly, 90% of how well a sprite turns out depends on the initial design, so put a lot of thought into them. Also shade each part individually to give the sprite dynamic lighting (shade the body, arms, legs seperately, keeping in mind where light and shadows fall, etc.) Dont dither too much on smaller parts... nd thats about it... it just takes a bit of experience and constant review of ur work. Good Luck!