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Conversation Between QuilavaKing and Keiran
Showing Visitor Messages 1 to 10 of 17
  1. Keiran
    February 26th, 2012 05:30 PM
    Keiran
    How are your application essays coming along? :3

  2. QuilavaKing
    February 14th, 2012 12:23 PM
    QuilavaKing
    Ah, yeah most of Oregon is really beautiful. Especially the countryside around Medford, where I used to live. I moved to Klamath Falls last Summer though, which is a high desert (Meaning that it's cold, but there's very little water.), so it's like the ugliest place on the planet. Only an hour away too. lol

  3. Keiran
    February 14th, 2012 10:32 AM
    Keiran
    My friend is touring with a band which recently played a few shows in Oregon, and he keeps sending me pictures of the scenery. Oregon is *absolutely* beautiful, I must say. I'm so jealous.

  4. QuilavaKing
    February 4th, 2012 12:25 PM
    QuilavaKing
    I don't know, I've never been in a relationship, haha. It's not that I totally stop being attracted to them though, it's just that I kinda get bored after awhile and the other gender becomes more interesting.

  5. Keiran
    February 4th, 2012 02:20 AM
    Keiran
    How does that work in a relationship? If you're dating a guy and over time become more interested in women? Or am I understanding that wrong. maybe it's the opposite?

  6. QuilavaKing
    February 1st, 2012 07:04 PM
    QuilavaKing
    Card. I seriously have no idea how you're supposed to make a game with just dice... other than like, Yahtzee.

  7. Keiran
    February 1st, 2012 02:48 AM
    Keiran
    Card or dice? The only RTS games I ever played were the Warcraft games and various DoTA remakes.

    First idea that came to mind for me was a card version of Stratego with some different rules, but I don't think that's video-gamey enough or whatever. lol

  8. QuilavaKing
    February 1st, 2012 01:12 AM
    QuilavaKing
    I'm actually trying to base in on an RTS(It is a Game Design degree afterall), and I have it in somewhat working condition, but I'm having trouble figuring out how to make it so stalemates aren't possible... or at least a lot less common. There's no way I could explain it in text at this point though. lol

  9. Keiran
    January 31st, 2012 09:57 PM
    Keiran
    Heh, that sounds really fun/interesting. I'm not sure what I would do, myself, *at all*. Not something I expected either. Do you have any ideas?

  10. QuilavaKing
    January 31st, 2012 09:16 PM
    QuilavaKing
    No, I'll be okay. Thanks for the offer though. lol

    I'm actually having fun with this one, even though I thought it was gonna be the worst. lol
    Quote:
    Card or Dice Game: Applicants specifically interested in the BS in Game Design or BA in Game Design programs must submit rules for an original card or dice game, but for all other undergraduate applicants, this is optional.

    The rules for this game must use only normal six-sided dice and/or a normal deck of traditional playing cards—no other physical components are allowed (other than scratch paper for keeping score, if needed). Do not send dice or cards with your application, we will use our own when evaluating your game. After creating these rules, you must test your game with other players (more than once) and describe the results in detail (including whether the results were good, bad, or mixed). The rules themselves should be at least one-third and at most two-thirds of this submission, with the rest being the playtesting description (which must come after the rules). The rules should, of course, be updated based on the results of your playtesting. The total length must be between 800 and 1,200 words. The rules and play testing description must be clear and well-organized, use excellent grammar, and have perfect spelling.


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