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Reload this Page Conversation Between Crimson Stardust and Pokepal17

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Conversation Between Crimson Stardust and Pokepal17
Showing Visitor Messages 1 to 15 of 29
  1. Crimson Stardust
    May 20th, 2011 04:36 AM
    Crimson Stardust
    haha, same here..
    was looking back at how many scripts i need to script make me feel lazy..haha..
  2. Pokepal17
    May 20th, 2011 04:12 AM
    Pokepal17
    Well, I haven't done much work for a few weeks, but the first gym is done. :3
  3. Crimson Stardust
    May 20th, 2011 03:11 AM
    Crimson Stardust
    same..
    saw your thread being closed the last time..
    so how is the progress?
  4. Pokepal17
    May 19th, 2011 05:27 PM
    Pokepal17
    Nothing much.
    How about you?
  5. Crimson Stardust
    May 19th, 2011 02:48 PM
    Crimson Stardust
    whats up man!
  6. Crimson Stardust
    April 16th, 2011 07:28 PM
    Crimson Stardust
    haha...its okae man, i manage to get it..xD
  7. Pokepal17
    April 16th, 2011 05:18 PM
    Pokepal17
    Honestly, I don't have a clue. >:
    Sorry.
  8. Crimson Stardust
    April 16th, 2011 04:40 PM
    Crimson Stardust
    hey pokepal,
    i know already how to go about changing the pallete,
    but could you tell me how do i get the pallete for the original fire red logo?
    because you know i want to import the pallete to my new logo so i need to have it which now i am wondering how..lol
    sorry for dusturbing ya.
  9. Crimson Stardust
    April 16th, 2011 08:05 AM
    Crimson Stardust
    haha...i dont know why there is so few tut on the logo..haha
  10. Pokepal17
    April 16th, 2011 07:45 AM
    Pokepal17
    Hmm, I don't really know then.
    Sorry. >:
  11. Crimson Stardust
    April 16th, 2011 07:33 AM
    Crimson Stardust
    I did manage to load it up but when i load it up, the palletemap is 0..
    which is the same for the one i inserted..and another thing, i save the original fire red pokemon logo and check the pallete, it shows that it only uses 32 pallete which i was confuse since it is 252 pallete or maybe i just wrong..
  12. Pokepal17
    April 16th, 2011 06:57 AM
    Pokepal17
    Exactly. :3
  13. Crimson Stardust
    April 15th, 2011 08:03 PM
    Crimson Stardust
    i cannot load it on ntme, it says the file is either too small or too big that is why i just make a new pokemon logo and insert it,
    for the palletes do you mean the palletemap on NTME, the part where you put D for the pokemon sprite, E for the background..??
  14. Pokepal17
    April 15th, 2011 07:31 PM
    Pokepal17
    Yeah, you save the raw. Just look at what palettes each part of the FR titlescreen uses and go from there.
  15. Crimson Stardust
    April 15th, 2011 06:50 PM
    Crimson Stardust
    i saw your reply on my question, but how do i exactly go about it?
    do i save the raw or something?
    i dont understand the part where you say i may have connect the tilemaps pallete together or something.

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