i know already how to go about changing the pallete,
but could you tell me how do i get the pallete for the original fire red logo?
because you know i want to import the pallete to my new logo so i need to have it which now i am wondering how..lol
sorry for dusturbing ya.
I did manage to load it up but when i load it up, the palletemap is 0..
which is the same for the one i inserted..and another thing, i save the original fire red pokemon logo and check the pallete, it shows that it only uses 32 pallete which i was confuse since it is 252 pallete or maybe i just wrong..
i cannot load it on ntme, it says the file is either too small or too big that is why i just make a new pokemon logo and insert it,
for the palletes do you mean the palletemap on NTME, the part where you put D for the pokemon sprite, E for the background..??
i saw your reply on my question, but how do i exactly go about it?
do i save the raw or something?
i dont understand the part where you say i may have connect the tilemaps pallete together or something.