I have absolutely no confidence in getting a perfect on remix 10. Getting a superb was a challenge on its own. I personally think it's by far the hardest remix of the series, which kinda proves that Fever is the hardest in the series all things considered. Or maybe it's just because of Night Walk, but I mess up before that. (If I somehow manged through shrimp shuffle, then it's anything after the widget one.)
My problem with remix 8 was Exhibition Match. It's one of my favorites on its own, but counting the cues fast enough was jarring and I'm still not used to it, so I ALWAYS mess up on it because even after I get the timing I mess up from the excitement. I learned to just observe the pitcher's footing to help my timing and it did wonders, but then I started failing Double Date. If that's its revenge for calling it the easiest game in the series then I made a terrible mistake. (and after seeing my young cousins manage on the fork lifter better I don't stand by that anymore.) Regardless Remix 8 is still my favorite of the whole game, if not the series. (DS remix 4 is a close second.) I guess I like the song a lot.
You and me both. I hate people like that. The one I prefer usually if not always tends to be the first one I hear (or the first one I'm used to.) So in the case of Fever, I prefer remix 9 and ringside in japanese while the rest in english. The DS game, for all the hate it gets for it's dubbing, I actually completely prefer the english version. (I personally find That's Paradise and Young Rock n Roll better in english, and not just because I'm just used to it.) Rhythm Tengoku is obviously 100% japanese. Speaking of which, I was wondering how they'd end up localizing that one seeing as they had plans to do. All things considered, Tengoku is the most japanese focused of the series, and things like Bon Odori just won't make sense in English. Maybe they could just translate the lyrics into romaji, but that game punishes you for following the lyrics anyway. Always mess up my timing trying to follow the hiragana. x_x
Well, break is over and I'm back at the dorm, now. I couldn't perfect Remix 10 no matter how hard I tried, and I had to quit after a while because I felt like I was losing my sanity listening to the same cues and song over and over and over again. So, I guess I failed in my mission to 100% RHF. :( I'll say this, listening to the OST's perfect versions while I was away from home really helped me figure out which games were coming. Didn't help me suck less, though.
Remix 8 should not have given me as much trouble as it did, I feel. It's that stupid Double Date game. I swear I lost so many chances on that alone. If not that, the badminton game. It was just a repetitious mess, which was slightly annoying because I Love You is one of my favorite songs next to I Feel Fine. However, I'm partial to the Japanese version of ILY, while I like the English version of IFF, so I think the English vocals got a little more grating by the time I actually perfected it*. Nevertheless, I feel like THE Possible came quite a long way with that song since Rung Rung Paradise.
Speaking of, just before my flight, I cut my losses and played Remix 3 again just because I like that song. :P I know where my strengths are...
*By the by, I actually don't have a preference towards a specific language just because it's that language or that's where it originated. It comes down to the production values. If they're equal all things considered, then it's whichever vocalist annoys me less, hah.
Don't you mean out of rhythm? :P I don't remember what games I have left that I still need to get a perfect on, but all I know I'm gonna have real troubles with Shrimp Shuffle, Remix 3, Remix 8, monkey Watch and Remix 10. Everything else I believe I'm fine with.
I used to see lots of complaints about Love Rap being too hard, but it didn't turn out too bad for me. If anything, I thought it was one of the easier ones out there. Love Rap 2 took me a while to get a medal on because you have to get certain parts exactly right (all the "all about you!" had to be right to get a superb, if I remember right) so perfecting it was a piece of cake...except for the first time. When I got the perfect chance I had the japanese soundtrack on which actually screwed up my timing for some reason (I managed to get far but eh), since I'm so used to the english version of Love Rap haha.
I left it there afterwards. I plan on getting all perfects on Rhythm Tengoku and the DS game first. These two games are easier to get perfects on for me for some reason, especially the DS game.
I'm so out of practice it's not even funny. I randomly remember how to play some games, and then totally screw up the others. I only played a little bit because I have to do my taxes (what fun), but I only had four left: Karate Man 2, Love Rap 2, Remix 10 and Remix 8. And of all those, guess which one I perfected first?
Love Rap 2. Which is funny considering I left off in November on Remix 10, and got sort of far but totally screwed up my timing on Dough Boys, Bossa Nova, and forgot how to do a flipper roll. I still don't know. At any rate, I didn't care, the hardest thing to get down will still be Night Walk because of that darn roll jump.
I guess my casualness was what helped me ace Love Rap 2. I wasn't playing it expecting to beat it. I never got far in Karate Man 2 because I forgot what game I was playing. :P Remix 8 wasn't too bad. I got close and botched it somewhere. Oh right, the badminton game.
Anyway, I'll have to try again another time. I wanna see what happens when you get all perfects. But first, I gotta get boring but necessary things out the way...
Good luck! I still have around 20 perfects to get or so. Trying to get all perfects in Rhythm Heaven is the best thing. (Helps that I had people watching and cheering on me for Fever, haha.)
I dread monkey watch though. It's the only one that I have no confidence in perfecting. :( It was the same for Tap Troupe until I got a perfect on my try to getting a superb. Remix 8 is gonna be hell as well, I've tried getting a perfect on that one even without the perfect chance and no luck.
I'm back home for spring break. That means that now I finally have a chance to 100% RH Fever. :D I never did like having to leave for school with a handful of perfects left. Time to get back into the tunes!
Seeing as it was built for the GBA, I'd try it out there first, because I admit using a DS is a bit unwieldy. Then again, I've only had the first DS. I also have a GBASP, which was even better for its compactness, but I think the game ended up playing upside down or something... maybe that was Kirby Tilt n' Tumble. I dunno.
Okay, so I looked at Game and Wario. At first I didn't notice anything different because the video started with Gamer, the 9-Volt game that has his mother stalking about. Man, she's really serious about 9-Volt going to sleep, isn't she? I think her coming out the TV is a whole new kind of creepy. The video went on to show the Apple game, which I thought was something multiplayer, so I just ignored it.
Essentially, I had to view a different video altogether to even realize that G&W was even all that different. The games are more like the Apple one, and less like Gamer. Personally, I dunno what to say, considering the first Wario Ware of any console is always a gimmick. Touched, Smooth Moves, the camera one... The only one of those I've even played was Touched. All things considered, it's sort of to be expected, except now there's no 8 second time limit. The game would've been the same if they made a plethora of micro games using the 8 second time limit. The Wario game where you shoot robots with arrows or something would've just been a boss.
It's like playing nothing but boss stages, or Mega Party Games, but just the new party game side of that title. G&W looks like it'd wear a little thin after a while, though, like it's not that content rich. They probably shot themselves in the foot by making DIY, because the only thing that could top it is DIY2, or essentially a gameplay sequel to the first game. Just regular gameplay without relying on console gimmicks. It worked for Rhythm Heaven Fever. And I'm not one to complain about games changing things up, either. I've just never been a big fan of ultra gimmicky hardware dependent games, unless they make it work. When it feels hamfisted, that's the only time I don't really enjoy it.
I wouldn't mind a DIY2, except I'd have to make all my games over again. Not sure if I want to do that. :< They should let you port the old ones over and just add polish. I could make new ones, but I'd almost rather touch up the old ones if I can get them to play exactly like I planned them to. I didn't know DIY would be completely touch controlled before I got it, and I sort of documented all my microgames ahead of time. They were supposed to have 3 levels each like every other WW game, and some used buttons to work. I forced every last game to work in some capacity, anyway, and the leveling is now at random. Still, I wish I could've got them to play more traditionally. Being able to choose between vector and raster graphics would've been nice, too, change up the style a little. And more colors, why not?
Touched was my introduction to Warioware, so I still have a soft spot for it. I thought it was an amazing game to showcase the DS with, so me and my friends loved it. It was short lived though, because it got boring after a while. After that I wrote off Warioware, thinking it was a one trick pony, until I got the original on my ambassador 3DS. Been into Warioware ever since.
You're not helping. I'm waiting until next week to play it, but I'm so tempted to just boot it up and try. I don't think Rhythm Tengoku is gonna leave the GBA until then though. I'm gonna be so busy until Luigi's Mansion 2, that's for sure.
Do you think I should play Twisted on a DS lite or original GBA? I'm leaning towards DS Lite because I need to be close to a light for the GBA, but I heard the GBA is much more comfortable to play Twisted with. If only I had a Micro. :/
Let's hope if they were to release a new Rhythm Heaven (and if hopefully it gets localized) on the 3DS/WiiU, we get Tengoku's versatility and controls with Fever's simplistic style and challenge. Oh wow now that I think about it, Rhythm Heaven in 3D/HD would be so rad. Too bad I actually doubt we're getting a sequel. I agree with you on Polyrhythm, it's my favorite game with the widget, and one of my favorites in Tengoku. Was really impressed when I first played it. I really liked hopping road too.
The games you mentioned are actually the most memorable to me. Especially Bon Odori! It's my favorite.
Yeah, what was up with Touched? The sound quality was pretty magnificent being an early DS game. heck, it probably had the clearest audio of all games at the time (I can't actually prove that). But sound aesthetics was all it had. It also had the most disappointing Wario Man/Final Wario level ever... -_-
I'll guarantee you that Twisted is not like that at all. You'll be safe, there. It's the most content RICH. Super packed, you won't be bored. It just lacks accessability like the first game (that's the one objective reason the first game is better). But for many, I think Twisted still ranks as the top WW game. Choosing between it and the first is probably down to preference.
I've never checked out G&Wario. I'll do a search, and get back to you on that one. I guess I'm not quite sure what Nintendo's doing lately as I don't have either the 3DS or WiiU. I'll probably get them, but not just yet.
If they had made Fever the exact same as Tengoku control wise, Fever would have been the clear winner. It's a lot more polished, the music quality is way better and catchier, and some games could have really used it. It's been a while since I played, but there were a few games where I was thinking the D-Pad could have easily been used. Also, Polyrhythm was much more fun than Built to Scale Wii. However, for many, Polyrhythm is also "that one game" so it's pretty divided. On the other hand, it's one of the only challenging games worth coming back to later IMO. That and the remixes. There's a few more, but not much. You love the game more for it's charm and versatility than anything else.
The music becomes easier to appreciate if you've ever listened to the Rhythm Tengoku Sound Collection (or something like that). It has polished versions of ALL R.Tengoku songs (and they used these versions for the Extra Games in Fever), as well as the DS soundtrack. Love that White Ghost and Bon Odori, and Karateka and The Clappy Trio are iconic, too.