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Conversation Between shiny quagsire and Demon_Fox
Showing Visitor Messages 1 to 5 of 5
  1. shiny quagsire
    February 19th, 2013 08:32 PM
    shiny quagsire
    My guess would be to have something like this
    [normal frame 1]
    [normal frame 2]
    [something frame 1]
    [something frame 2]
    etc
    etc

    However, if that doesn't work, just experiment with it or skip over castform.

  2. Demon_Fox
    February 19th, 2013 07:24 PM
    Demon_Fox
    So I got that to work and have been putting in a second frame for every one, now I'm up to Castform, what the heck do I do here?

  3. Demon_Fox
    February 14th, 2013 12:57 AM
    Demon_Fox
    Thanks I'll try that out

  4. shiny quagsire
    February 13th, 2013 10:05 PM
    shiny quagsire
    You add it similar to the way Deoxys has it's attack/defense/whatever form it has, depending on which hack you have it on. You expand the sprite 64 pixels down or right, and insert your second frame.

  5. Demon_Fox
    February 13th, 2013 07:07 AM
    Demon_Fox
    I was searching through the Research & Development area and I came across the Animated sprites in Firered possibility, I was successful in adding the animation, but was wondering how to add the second frame for each, any help would be great


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