December 24th, 2012 4:16 PMNikNaks
At what point did I say he shouldn't take it seriously? Anyway, I am really not that interested. If it works, good for him, but I'm not going to waste any more time over it if he isn't going to listen.
December 24th, 2012 2:53 PMPinkie-Dawn
I did what I could to tell him to not take his project seriously, but he still refuse to listen, because "life happens and you just got to go along with it." He even found someone to help him on his project.
December 21st, 2012 8:41 AMNikNaks
Then, yes, it's completely relevant, but the main difference is that MegamanDX does not seem to heed the help or tips, unlike that game's creator. This is the main issue.
December 21st, 2012 8:27 AMPinkie-Dawn
Ruby Destiny is relevant because its creator made the game by himself, with some help and tips from others, and became a success within this forum.
December 21st, 2012 8:22 AMNikNaks
I'm very glad for your friend, but I have no reason to believe that something that is entirely absurd and makes no sense is likely to succeed. I apologise if you or your friend think I'm being harsh, but I am trying to point out the flaws in his idea in the only way I know, namely using words. I don't think I'm really at fault for getting a bit annoyed when he completely ignores most of them. His personal problems are not my concern; if I have issues in my life, I would not expect others to tell me my work was good if it was awful. It helps no-one. I have tried to be civil in my comments, but clearly that is too unkind.
As for Ruby Destiny, I've never heard of it, and I don't see why it is relevant in the slightest. However, I have an example of my own. The game "Blue Chrome" in the showcase is being made by a guy who, when he first joined, wanted to put every region in a game and had ridiculous ideas of his own, and little to no RMXP experience or skills. However, he took on board some of the criticism, worked on fixing holes in his original idea, and tried to learn about game design. His is now one of the best looking and most coherent works in progress we have.
Unfortunately, Luka is the exception, not the rule. MegamanDX needs to read others' criticism, and instead of spouting increasingly confusing plotlines and twists that make even less sense than the original plot and do nothing to improve the game, he needs to take it on board and try to change his ideas. If he doesn't want to, that is up to him, but I have no obligation to "believe in his dream" either.
December 21st, 2012 8:08 AMPinkie-Dawn
Well I told one of my friends about MegamanDX's problems, and she thinks you're being too harsh on him for not believing in his dream and later talks about RubyDestiny becoming a hit fan game.
December 21st, 2012 8:02 AMNikNaks
His main problem is ignorance, and despite repeated efforts by myself and others, he continues to ignore us. I have no intention of stopping him, but I would be a lot happier if he listened to us first instead of wasting his time making something nonsensical.
December 21st, 2012 7:55 AMPinkie-Dawn
Because he's trying to follow his dream without any experience, and I want to know if you want to stop him.
December 21st, 2012 4:35 AMNikNaks
Why are you telling me this?
December 20th, 2012 10:43 AMPinkie-Dawn
I was talking to MegamanDX a few days ago, and he told me how much time he's taking to create his Pokemon Battle Network game, which he said would take many months, by sketching the gameplay.