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Conversation Between Resultz and Banjora Marxvile
Showing Visitor Messages 11 to 20 of 78
  1. Resultz
    August 10th, 2010 10:59 AM
    the one i have works.
    After all ive been working on the rom for weeks so...

    i have 4 of the wall tiles, imma finish them then ill show you :D
  2. Banjora Marxvile
    August 10th, 2010 10:12 AM
    Banjora Marxvile
    Did you check the ROM works ingame? I had a report of a white screen in VBA when someone used my ROM Base.
  3. Banjora Marxvile
    August 7th, 2010 02:05 AM
    Banjora Marxvile
    Great. Thanks. Hopefully they will work in the city, but if not, we have a backup plan.
  4. Resultz
    August 7th, 2010 01:57 AM
    Ok sure, I'll look at making them i'll base them on the rock cliff things, should be done by Monday maybe...
  5. Banjora Marxvile
    August 7th, 2010 01:42 AM
    Banjora Marxvile
    Hmm... I could so it in LilyCove, and even if it doesn't fit in the city, Lilycove shares it's Tileset with the Safari Zone, and (possibly) Mt. Pyre.
  6. Resultz
    August 7th, 2010 01:37 AM
    I was thinking Lilycove and/or Slateport
  7. Banjora Marxvile
    August 6th, 2010 08:06 AM
    Banjora Marxvile
    If I can find the space. Depnds what city, as I can't get it in the main tileset at the moment, due to space restrictions.
  8. Resultz
    August 6th, 2010 02:47 AM
    hey i've another idea.. What about a Ruin/brick wall kinda tile..
    like an aincent ruin site. It would just be a series of wall tiles with a couple for decoration.
    They could double up as 'cliffs' in cities.
    Tell me what you think, because i'll have ago at making them :D
  9. Resultz
    August 5th, 2010 05:26 AM
    Okay thanks
  10. Banjora Marxvile
    August 5th, 2010 05:12 AM
    Banjora Marxvile
    Fair enough. I'll update your ROM when I release the next update then.

    As for side stairs, they never really look right when inserted into GBA games, due to the GBA not having the same 3D effect as the DS.

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