Go Back   The PokéCommunity Forums > chrunch
Reload this Page Conversation Between chrunch and Spherical Ice

Notices
For all updates, view the main page.



Conversation Between chrunch and Spherical Ice
Showing Visitor Messages 1 to 15 of 70
  1. chrunch
    2 Days Ago 02:53 AM
    chrunch
    Alright thanks. I'll go away and stop bugging you now :P
  2. Spherical Ice
    3 Days Ago 08:04 AM
    Spherical Ice
    Yeah I think one of the offsets are to the base stats table or something, I'm not sure.
  3. chrunch
    3 Days Ago 02:43 AM
    chrunch
    Just tested out the tournament and this happened on the second Pokemon. Third Pokemon was a lvl 34 ??? mon. Then it just crashed on the second battle. It seemed to work partially for the first Pokemon (although they were using the ??? Pokemon's moveset), but after that everything broke. Any clue what went wrong?

    EDIT: Actually could it be that I'm using MrDollSteak's base? Would I need to change some offsets in the routine?
  4. Spherical Ice
    3 Days Ago 10:26 PM
    Spherical Ice
    Yes, but there are only two scripts so it isn't that big of a deal.
  5. chrunch
    3 Days Ago 06:20 PM
    chrunch
    Would you not have to repoint the whiteout script after editing it? Would I just search for the pointers and replace them all?
  6. Spherical Ice
    4 Days Ago 07:51 AM
    Spherical Ice
    I edited the whiteout scripts, there's a post in Quick R&D about their locations iirc.

    9C 01 9D 01 9E 01 9F 01 A0 01 A1 01 A2 01 A3 01 A4 01 A5 01 A6 01 A7 01 A8 01 A9 01 AA 01 AB 01 AC 01 AD 01 AE 01 AF 01 B0 01 B1 01 B2 01 B3 01 B4 01 B5 01 B6 01 B7 01

    That's the Bad Egg and Unown formes.
  7. chrunch
    4 Days Ago 02:44 AM
    chrunch
    So if you lose a battle in the tournament, wouldn't you respawn with your party still at level 50, and the random battle/disabled items/disabled exp. gain flags active? Did you add a level script to every possible healing place or something? Not sure how I could fix that otherwise.

    Also, I've made a table that lists everything past 97 (151) to 19C. That includes the 25 ??? Pokemon in between gen 2 and gen 3, and bad egg. Where are the unown formes?
  8. Spherical Ice
    4 Days Ago 02:48 PM
    Spherical Ice
    No idea, sorry D:
  9. chrunch
    4 Days Ago 02:46 PM
    chrunch
    I'll try it out, then. And not sure if you're the right person to ask, but is 0x11318 just a table for flags? You have any idea of how it's structured, is flag 261 directly after that one?
  10. Spherical Ice
    4 Days Ago 02:44 PM
    Spherical Ice
    Yeah, it could be.
  11. chrunch
    4 Days Ago 02:43 PM
    chrunch
    Not the most efficient, I know, but if I want to avoid modifying the routine much, it could be done?
  12. Spherical Ice
    4 Days Ago 02:41 PM
    Spherical Ice
    It would be more efficient to use a var like 0x8000 or something and make the routine branch to different places to set the levels depending on what its set to, if that makes sense.
  13. chrunch
    4 Days Ago 02:40 PM
    chrunch
    Ah, ok. I guess I'll have to modify my script a bit then. I wonder if it would be possible to insert the ASM multiple times for different levels? If the place where you put the pointer is the offset for a flag, could I not just find another flag and copy it?
  14. Spherical Ice
    4 Days Ago 02:34 PM
    Spherical Ice
    Yeah, I think the levels are set in the routine too (look for hex 32 in it?)
  15. chrunch
    4 Days Ago 02:34 PM
    chrunch
    What about the levels? I haven't tested it out yet, but you mentioned you have it set for a team of 3. Does that mean regardless of the Pokemon the trainer ID has there will always be 3 generated, all of them level 50?

All times are UTC -8. The time now is 10:15 AM.