Just create a new account—we’ll guide you to the flip side.
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I use the plugins from the official DS SDK. They are known as "Nintendo NITRO Plugins".
Haha, writing is the point where I failed. X)
I wonder, what plugins by nintendo do you use?
Thank you. So far I haven't tried to write mesh data to .nsbmd files directly because I use a combination of plugins and tools from Nintendo. However, I do plan to make that process with tools by myself in the future, so it's an issue I'll face soon
Hey, I just saw your 3D-Map Editor. Nice work!
Did you figure out how to write changes back?
The mesh and the texture set that is associated with it.