Two problems with your theory...the first is that the scripts execute fine for me with those variables. The second is that variable 5000 DOES have a value of 1, since a level script sets it to that value.
...Or maybe you're assigning a variable that doesn't has the value you put. I think having var 5000 with value 1 is not gonna work, try finding one script in the game that is always executed and copy paste the var there to your script.
The problem everyone keeps having is that whatever emulator they use is completely ignoring the expanded scripts. I don't know why this is, though...I know for a fact NO$GBA can't handle the expanded file, but some people use VBA and still have the problem.
Hey man, sorry for not appearing much, but this week i can't, i've got an exam on algebra and evaluation at programming, so i'm to tell you that i didn't forget what you sent me, just wait till next monday, ok?
oh! Hi man!!! Long time no see! I hope you're doing ok!
You told me your timezone, but i already forgot it, srry >.<
Well, now are 11:00am where i am, but stay in MSN the longest you can, starting from 5/6 hours from now (my 4/5pm).
Hiya! I just wanted to tell you that I'm not dead or anything (: But if you could come on MSN sometime, I was hoping I could get some information on some stuff from Emerald...i.e. Information on the tag battle, and perhaps some other little things.
Intriguing I've been wanting to make the msgboxes and menus come out on a slighty transparent box, similar to a hack I saw at some point. Although the effect was different...instead of transparency, it was more of a darkening effect.
In either case, it seems like you found the routine that draws stuff on the top layer :D Congrats!