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Conversation Between Pia Carrot and Ratty524
Showing Visitor Messages 1 to 6 of 6
  1. Ratty524
    December 27th, 2011 03:49 PM
    Ratty524
    No problem

  2. Pia Carrot
    December 27th, 2011 03:13 PM
    Pia Carrot
    Thanks man. It really helps and I'm going to pillage that bag script xD

  3. Ratty524
    December 27th, 2011 01:51 PM
    Ratty524
    Hi Evil Arms. At one point, I couldn't really answer your question as to how to edit the text in your game to make it more GSC styled. Now I've recorded it. So here's what you need to do:
    - In PokemonPary, under def initialize, find where it says "Color.new" and change the fields (for a black and white effect, I go with 0,0,0 for the base color and 255,255,255 for the shadow color). Continue to do this for all of the lines that edit font color (be careful not to change anything else, like text position. As I mentioned to you before, looking for "Color.new" is the key). Line 464, under @refreshBitmap should contain some fields as well.

    -In PokemonBag, go to the "configuration" section under line 304 and you can change text colors there, and I think even HP colors for eggs. There is also a comment called "#fill with white" with some color fields there, change it to black.
    -PokemonOptions, I think it has the same fields around the top of the page, change them to your will (it will edit the appearance of the "Options" section of the pause menu).
    -PokeBattle_ActualScene; there should be some text color you can edit under class PokeBattle_Scene.
    -SpriteWindow, I think it's pretty self-explanitory.
    -In PokemonSummary, starting from line 180, you can change the text color there to edit the appearance of the summary screen.

    I hope this helps.

  4. Pia Carrot
    December 10th, 2011 02:28 PM
    Pia Carrot
    thank you kind sir. It is appreciated to the utmost maximum.

  5. Ratty524
    December 10th, 2011 01:13 PM
    Ratty524
    Throughout the scripts, the keywords you should pay attention to is "Color.new(r,g,b)" The "(r,g,b)" are the RBG values of the color you want. For your project, I recommend that all of those values be set to 0.

    As far as where to find them, I can't fully remember them at the moment, but I can point out some:

    -Under PokeBattle Scene, go to where it says def refresh, and there should be an editable field under the line that handles font color.

  6. Pia Carrot
    December 9th, 2011 04:48 PM
    Pia Carrot
    You said something about changing text color in battle. I really would appreciate it if you would tell me this knowledge xD I'm frustrated trying to find it.

    I'm also working with the bag and status screens to no avail. I really like what you did with yours.


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