ok, i'll take myself. I am a very friendly, stubborn man who prioritizes learning answers and finding the truth over safety. I'm willing to risk myself to gain a better understanding of things, and won't act one way or another until I've made my own judgement. So if I were to learn an elementa magic I would learn water or earth, both of which represent my resolution to make my own decisions and are very good protection magics. But they are pretty much useless for attacking, because I dislike fighting. though if I have to, they have some pretty strong attacks, even though they are suited more for defense and healing.
I think the powers should vary from person to person. and that they should be based on the personality of the person, as well as have something to do with the worlds they visit. Like, each world they may pick up a trait from that world, as long as it doesn't go against the personality, and it can be intergrated easily into the powers they already have. or with more restrictions than that. but that's my idea.
Just a bunch of stupid stuff. In any event it's fixed now but I'm rethinking some parts of the story-line namingly the powers I give to people. I'm thinking that I should use a class based system or have powers vary from person to person, I don't know. What do you think?
Yeah, I also had some plans for what to do with myself. I think the way I'm going to approach this is that everyone's main characters will be self inserts but the RPers can create any number and type of NPC's that they want which will be easy because we won't be the only champions in the multiverse, there will be an army.
Thanks, and sorry it's taking so long to post. My computer screwed up and we had to erase its hard drive and re-install everything thus erasing the RP write up. Also, do you think we should ditch the whole self insert part of it and create characters instead? I ask because I just realized all the possibilities that could arise from something like this.