ok, i'll take myself. I am a very friendly, stubborn man who prioritizes learning answers and finding the truth over safety. I'm willing to risk myself to gain a better understanding of things, and won't act one way or another until I've made my own judgement. So if I were to learn an elementa magic I would learn water or earth, both of which represent my resolution to make my own decisions and are very good protection magics. But they are pretty much useless for attacking, because I dislike fighting. though if I have to, they have some pretty strong attacks, even though they are suited more for defense and healing.
I think the powers should vary from person to person. and that they should be based on the personality of the person, as well as have something to do with the worlds they visit. Like, each world they may pick up a trait from that world, as long as it doesn't go against the personality, and it can be intergrated easily into the powers they already have. or with more restrictions than that. but that's my idea.
Just a bunch of stupid stuff. In any event it's fixed now but I'm rethinking some parts of the story-line namingly the powers I give to people. I'm thinking that I should use a class based system or have powers vary from person to person, I don't know. What do you think?