The PokéCommunity Forums  

Go Back   The PokéCommunity Forums > ~Anbuja
Sign Up Rules/FAQ Live Battle Blogs Mark Forums Read


Advertise here

Conversation Between ~Anbuja and link12552
Showing Visitor Messages 1 to 10 of 102
  1. ~Anbuja
    January 8th, 2012 06:13 PM
    Means i can only use 3 actual palletes on 1 map coz as u said...(or i got it totaly wrong) that there will be 1 reflection pallete be loaded for every ow in the map means....i can use maybe 60 Ow's in 1 map....but theyre all have to use at least pal1,2 and 3 ut not 4 otherwise they wont work right?

  2. link12552
    January 8th, 2012 02:04 PM
    Sort of. You can't use more than 7 different palettes at a time.
    You can still work with the restriction. You just need to know what OW are going to be on a map, and decide which palettes you want to use in advance.

  3. ~Anbuja
    January 8th, 2012 12:38 PM
    Means on GBA games were expanding palletes that works is impossible? O:

  4. link12552
    January 8th, 2012 09:09 AM
    The GBA only supports 16 loaded OW palettes at a time. So you when you pass that limit in a map, things start getting overwritten in RAM, causing OWs to change different colors. You need to change the first byte of the "Pal registers" to affect where in RAM the pal is loaded.

    You're going to need to compromise, and decide what palettes you want each map to use, because you only get like 6 different palettes to use for OWs (2 are reserved for the player, and each palette has a reflection palette that gets loaded)

  5. link12552
    October 8th, 2011 01:37 PM
    No nothing really new, I've been far too busy, and I'm also working on another project.

    The problem is that the GBA can only have a set number of OW palettes at a time.
    Due to this, all of the palettes are loaded at the game's start-up.
    The only way to use a new palette is to overwrite one in the RAM.
    You would have to hack the games engine (using ASM) to dynamically replace unused OW palettes with the ones on the map.

    While this can be done, it would be very difficult.

  6. ~Anbuja
    October 8th, 2011 12:41 PM
    how it doing?:)
    Anything new about dat OW pal loading....

  7. ~Anbuja
    September 23rd, 2011 04:25 AM
    There's no news about the OW loading hun?

  8. ~Anbuja
    September 13th, 2011 11:53 AM
    no problem:)
    we have time:P
    the school for me won;t start another month:D

  9. link12552
    September 13th, 2011 11:24 AM
    No, nothing new.
    I've been too busy with school.

  10. ~Anbuja
    September 13th, 2011 10:07 AM
    anything new about the OW loading?:P
    btw whats up:D

All times are UTC -8. The time now is 02:51 AM.

Style by Nymphadora, artwork by Sa-Dui.
Like our Facebook Page Follow us on Twitter © 2002 - 2014 The PokéCommunity™,
Pokémon characters and images belong to The Pokémon Company International and Nintendo. This website is in no way affiliated with or endorsed by Nintendo, Creatures, GAMEFREAK, The Pokémon Company or The Pokémon Company International. We just love Pokémon.
All forum styles, their images (unless noted otherwise) and site designs are © 2002 - 2014 The PokéCommunity / Poké
PokéCommunity™ is a trademark of The PokéCommunity. All rights reserved. Sponsor advertisements do not imply our endorsement of that product or service. User generated content remains the property of its creator.