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Conversation Between DVK and CycloneGU
Showing Visitor Messages 1 to 3 of 3
  1. CycloneGU
    November 11th, 2012 04:30 PM
    CycloneGU
    Ah, so it's that easy. Probably could have found that on another cave tile on another map. Thanx. :D

    Decided to take my Route 411 dislike into my own hands as well; it never made sense that so much terrain on an overworld map was set for wild encounters (not even grass), so made only the grass produce encounters. If I ever find a way to do deep sand, I might replace grassy areas with that and make it look more - well - realistic, making that the encounter area. :D

    I still don't get how so much grass grows on a mountain top in there...

  2. DVK
    November 11th, 2012 01:01 PM
    DVK
    Well to make wild encounters happen on the floor tiles in Mt. Draken, go into advance maps block editor, and select the floor tile and change the behaviour byte to "???[08]"

    Also do that to other floor tiles that should have Pokemon encounters.

  3. CycloneGU
    November 11th, 2012 06:16 AM
    CycloneGU
    How do you fix the tile behaviour in AdvanceMap? I can do things like changing around parts of tiles for transparency, but not sure if I can set the "wild" flag. I'd kinda like to change that in the desert of Route 411 as well.


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