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Conversation Between TheUltimateG.J and Noossab Blue
Showing Visitor Messages 1 to 2 of 2
  1. Noossab Blue
    January 23rd, 2013 09:08 AM
    Noossab Blue
    Doesn't that already exist?

    I know how to make a script that just pushes you back, but not one that has someone else engage you. I'll show you a script I wrote that I think is what you want (NOTE: It's using XSE 1.0.0...if you have the updated version you'll need to edit the syntax a bit):

    Spoiler:
    #dynamic 0x800000

    #org @begin
    lockall
    setvar 0x7000 0x1 <-you need to set the var# of this script to match this variable
    checkflag 0x822 <-this checks for the winning flag. For the boulder badge I believe its 0x821, but you need to check...
    if 0x1 goto @win
    applymovement MOVE_PLAYER @look
    waitmovement 0x0
    msgbox @locked
    callstd 0x4
    closeonkeypress
    applymovement MOVE_PLAYER @done
    waitmovement 0x0
    setvar 0x7000 0x0 <-this resets it so it'll happen again if you keep trying to get past
    releaseall
    end

    #org @win
    releaseall
    end

    #org @look <-you'll want to change the movements to fit what you need...
    #raw 2E
    #raw FE

    #org @done
    #raw 10
    #raw FE

    #org @locked
    = The door is locked[.]\nThere is a note here:\p"Business in CINNABAR.\nBe back soon.\p-Daisy"

  2. TheUltimateG.J
    January 23rd, 2013 07:56 AM
    TheUltimateG.J
    hi friend can u tell me how can i make a script such tht a sprite only let me go out of route 3 whn i have boulder badge?


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