Yeah. After all, since speed is not evasion it has to be useful for /something/ right? :P Since this isn't a primitive game battle system where the faster pokemon necessarily attacks before the opponent can do anything.
I generally follow a 3 day policy. If someone does not post for 72 hours after it becomes their turn and they are directly holding me up I then consider skipping them. I often let it go for a couple of days more depending on my mood. However if it becomes a repeat problem I tend to become less tolerant.
Hey Yellow. Cheers for letting me know - I had missed it.
Regarding that other convo, thanks. It hadn't occurred to me that maybe my teams moves were overpowered, due to their knowing things before they would without TM's, but when jasonwolf brought it up I did get a little worried. So far as combos go, it had never even occurred to me to use them until jasonwolf started doing it. I likely won't use them anyway, since Linc's rock pokemon are (as a type) generally pretty slow.
Also, jasonwolf hasn't posted in PTA since last Wedensday, and I'm waiting on him. I have VM'ed him. Should I do so again or keep waiting?
Hey Lincoln. Just letting you know that incase you missed it I totally posted in Pokemon Fallout.
Also, I couldn't help but notice a PTA related conversation in your VMs. xD Your pokemon movesets are really far from top tier. (4 offensive moves is generally a waste if you're trying to be competitive.)
He has a point about combining random moves though. Combos are generally very dependent on speed, so unless your pokemon is approx twice as fast or more, you reaaally shouldn't just combine random moves to make a significantly stronger move. The reason for this is that if you assume it works you're bunnying because the opponent is fast enough to interrupt the combo with an attack of their own.
Paralyzing someone therefore lets you dish out heavy combos on them, making it pretty overpowered as a status. Priority attacks are the other way to easily combo.
That's fair. Unlike Lincoln I think Nika is going to have quite a large team that she rotates. So it'd be a long time before she ever hits a high enough level pokemon that I halt it's growth. But 65-70 seems like a good stopping point - plausible to join (one of) The Elite Four, but not be a champ.
Is that a PTA limit or one you've imposed on her yourself? I've put similair restrictions on my character Lincoln. He doesn't have any empty pokeballs or the money to buy them with, and his dad will only provide him with one after achieving certain results as a trainer with the pokemon he has. Nika on the other hand has been a travelling trainer for a while, so from winnings I think she'll have a little bit of cash to her name, so I'm playing her less restricted.
I see... Yeah, her pokemon would be literally impossible to defeat without flat cheating. Anything over a 10 level difference with her is enough to make the battle, though her pokemon only reach 65-70, meaning that for all her hard work and determination, she never does quite become strong enough to equal a champion let alone become strongest trainer in the world. (Gary has 80-87s).
When they were at home, either before Nika left for her journey or on her rare return visits, it seems like they either wouldn't have gotten on, or wouldn't have had a great deal of contact with each other. Which is fine, it just means the tie-in will be more about when they recognise each other at the Academy.
I daresay either one is likely to challenge the other, since they'd both be fairly competitive (especially with another trainer from their home town) but given the levels of Valorie's pokemon, a victory would more or less be in the bag for her. From that point, Nika would probably be training and re-challenging Val semi-frequently.
That's how I see it anyway, but you've got another take on it feel free to let me know.
Hey, that's fine. Not every tie-in has to be a positive, inspiring friendship. Nothing wrong with being not getting on, especially if we can get a rivalry out of it, if we're lucky.
On a side note, am I moving my characters around too quickly in PTA? Everyone else is still in class, and I don't want to seem like I'm doing an unreasonable amount in too little time. Should I slow my characters down, or do we just accept that time is very elastic in RP?