oh.. your team thread says u can do asm lol I mean like, you know when ur inserting tiles there is the tileset that u save to ur desktop or something right? what if I used Ruby's saved tileset and palette for a Fr Rom?
I know you might be repeating the same thing you told to Fritz again, but can you please teach me how to do transparent mugshots? I came prepared. I know about the showpokemon 0x1 0x1 0x1
script and I know how to replace the mugshot in unlz gba. The part where I get confused on is the what is the ID of the ''showpokemon 0x_ 0x1 0x1'' part. Idk what is the Pokemon ID. I also don't really understand what to do in APE.