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Conversation Between tajaros and karatekid552
Showing Visitor Messages 1 to 15 of 33
  1. tajaros
    April 11th, 2013 01:10 AM
    tajaros
    Dude I redid it but it looked like the sprite was resized to 16x32 again.

    Let's talk about this the next time you get on MSN.
  2. karatekid552
    April 10th, 2013 02:32 AM
    karatekid552
    The resizing section is by Darthatron. I did the expansion. What you are missing is the checksums. You forgot to change the data size bytes to match the mew width and length, so go back through it again.
  3. tajaros
    April 10th, 2013 02:22 AM
    tajaros
    Yo I have followed your OW resizing tut. Not sure if it's yours or Darthatron's

    But look it seems like only a portion can be seen. I have repointed the frames and such but still :3

  4. tajaros
    April 10th, 2013 01:43 AM
    tajaros
    BOOOOOOOOOOOOOOOOOOOOOO

    Random VM xD
  5. karatekid552
    March 30th, 2013 04:03 PM
    karatekid552
    Okay, well, I'll see if I can take a look at it. Have fun!
  6. tajaros
    March 30th, 2013 02:03 PM
    tajaros
    Sadly, I haven't I've been busy working on other things such as spriting. Also it's commday today so I won't make that much progress... :/

    But, I'll work on it soon enough.
  7. karatekid552
    March 30th, 2013 10:59 AM
    karatekid552
    I have not forgotten about helping you with the battle backgrounds. Have you made any progress?
  8. karatekid552
    March 9th, 2013 07:12 PM
    karatekid552
  9. tajaros
    February 4th, 2013 03:43 AM
    tajaros
    Haha yeah... xD
  10. karatekid552
    February 4th, 2013 03:29 AM
    karatekid552
    No it isn't that tough. Basically, if you pick a flag, and use the hex calc, it will spit out the var that it is in. Takes like 10 seconds
  11. tajaros
    February 4th, 2013 01:17 AM
    tajaros
    ooohhh....

    So you'll know what vars to use if you set this certain flag... Thanks this is really helpful.

    You got me confused at first since you didn't indicated to use the hex calculator LOL.

    Thanks though.

    Want me to help you what the flags overwrite?
  12. karatekid552
    February 3rd, 2013 02:28 PM
    karatekid552
    Good luck, and I present to you the safe flag formula:

    With it, you can choose which var you would not like to use and have 16 flags at your disposal.

    (((Flag - 900)/8)/2)+4000= var number flag is is stored in.

    Flag 1000 affects var 4070.
  13. tajaros
    February 3rd, 2013 02:22 PM
    tajaros
    No haha... xD

    http://www.pokecommunity.com/showpost.php?p=7522479&postcount=301

    Well I gotta go to school now... ;)
  14. karatekid552
    February 3rd, 2013 02:12 PM
    karatekid552
    Yes? No?

    Wait, I was thinking about the community hack:/ wow
  15. tajaros
    February 3rd, 2013 02:09 PM
    tajaros
    And Jambo just answered... xD

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