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Conversation Between dreamengine and FrozenInfernoZX
Showing Visitor Messages 21 to 30 of 34
  1. FrozenInfernoZX
    January 9th, 2013 04:46 AM
    FrozenInfernoZX
    Those are nice!

  2. dreamengine
    January 9th, 2013 04:41 AM
    dreamengine
    Well here's some overworlds I made for Platinum Origins if you've heard of it. https://www.dropbox.com/s/3cqdufwwnuolcba/DPPT%20OW.png

  3. FrozenInfernoZX
    January 9th, 2013 04:36 AM
    FrozenInfernoZX
    Sure thing!

  4. dreamengine
    January 9th, 2013 04:04 AM
    dreamengine
    Yeah spriting is the only thing I knew how to do when I started. I wouldn't even call myself a rom hacker yet because I haven't even sttarted mine yet anways do you need to see any proof?

  5. FrozenInfernoZX
    January 9th, 2013 02:55 AM
    FrozenInfernoZX
    I've been making my rom hack while learning things on the fly and so far it's been going good. However, I noticed that spriting is one of my weakness, so I appreciate the help in the spriting department! Thanks!

  6. dreamengine
    January 9th, 2013 01:31 AM
    dreamengine
    Okay, I found your post on the thread. It answers my question and stuff. Thanks for the help

  7. FrozenInfernoZX
    January 9th, 2013 01:22 AM
    FrozenInfernoZX
    Actually, I need to check if one of those limiters contains the seen/caught flags. I think I asked for help on the thread for other limiters. I should have a few posts in that thread.

  8. dreamengine
    January 9th, 2013 01:16 AM
    dreamengine
    I see. Double checking here, if all I do is change the 96/97 bytes to whatever I want like oh say I want 385 pokemon in my regional dex that'd be 181/182. The seen/caught flags still work and stuff without changing any other limiters right?

  9. FrozenInfernoZX
    January 9th, 2013 01:10 AM
    FrozenInfernoZX
    It counts the maximum number for the Regional Kanto Pokedex. Essessentially, we are changing any 96/97 value to their respective numbers. For examples, 60/61. Or in my case, I have F6/F7 (246/247). There are a lot more than three limiters, but those three are the more important ones, since they directly correlate to the Pokedex. There are other limiters which I will find soon (probably by searching through every single 96/97 hex value in the rom, lol) that displays the Regional Dex numbers on the Pokemon page (which I have not found yet). For instance, the Pokemon who are over 151 will now appear in the Kanto Dex as for instance 231. But on the Pokemon page, their number would be ???. There are also limiters for the seen and caught section of the Pokedex. It's simple hex edits, but the hard part is finding the limiters! =]

  10. dreamengine
    January 9th, 2013 12:57 AM
    dreamengine
    wait really? That's...well awesome and simple :D Thanks! One more question, what is the "count" detector offset for?


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