Well it's an ASM routine that reads a table instead of replacing pokemon, but it has issues. I think the X/Y are 15/6, but that's a guess. It just writes to the VRAM. And I think I have a fix for the showpokepic as well, so it doesn't draw the box.
Hey, I posted that question like centuries ago. Anyways, TFTI.
BTW, I'm currently on a hiatus on PN; I mean in the whole world of hacking. So much school work.
Oh hey, how'd you do that on the screen shot? Did you stop the box from appearing? (That way, when you use the showpokepic command, just the sprite will appear without the box and border thingies) And can I ask what are the X and Y coordinates for the mugs?