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Reload this Page Conversation Between karatekid552 and Chaos Rush
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Conversation Between karatekid552 and Chaos Rush
Showing Visitor Messages 31 to 45 of 47
  1. karatekid552
    May 19th, 2013 6:19 AM
    karatekid552
    Well, it has begun: http://www.romhackersonline.com/social/discussions/thread/225/creating-new-particle-effects/

    I know you said that you would never need it, but it still is pretty cool.
  2. karatekid552
    May 5th, 2013 3:56 PM
    karatekid552
    Well, I didn't expect you to physically remember it:p, I thought you may have written it down some where, haha. If you can't remember, it's fine. The routines probably wouldn't have helped much anyways since I honestly have trouble seeing the "big picture" of a routine. Thanks anyways!
  3. Chaos Rush
    May 5th, 2013 3:25 PM
    Chaos Rush
    Bro, it's been so long since I remember any of that.
  4. karatekid552
    May 4th, 2013 1:56 PM
    karatekid552
    So then I'll take it that I'll be going in blind... Cool! You had said that in the thread for animations that Darth had found the table of movement command routines for the animation scripting. Do you remember where that is?
  5. Chaos Rush
    May 4th, 2013 12:44 PM
    Chaos Rush
    I never looked into particle movements, and I probably never will lol
  6. karatekid552
    April 23rd, 2013 5:39 PM
    karatekid552
    Hey Chaos! Right now I am finishing up some research on battle backgrounds (dealing with expanding and controling them completely) and when I'm done, I want to help work out how particle movement on attacks works.

    What I want to know is: do we know anything at all so far, or is it still in the dark?

    Thanks!
  7. karatekid552
    March 17th, 2013 3:50 PM
    karatekid552
    Alright, I'll keep chugging along:D. See you later!
  8. Chaos Rush
    March 17th, 2013 3:38 PM
    Chaos Rush
    Nah just keep working on Hoenn sprites. Trust me, once I reach Hoenn, I'll be like, "OMG THIS IS AWESOME", since working with your sprites is a lot easier than working with full on 80x80 sprites, even if yours may not be perfect, it's a lot easier for me regardless.
  9. karatekid552
    March 17th, 2013 3:36 PM
    karatekid552
    I know they aren't a priority, so it doesn't bother me and I know you are a busy man, so it's fine. Do you want me to switch to Unova for a while, just to help get it moving faster so Jambo's 649 project gets done? I know I'm not the best but if it helps I could. As I said, I have moved on to my next set while I am waiting, so I don't care either way. Thanks for responding so fast.
  10. Chaos Rush
    March 17th, 2013 3:23 PM
    Chaos Rush
    I haven't sorry.

    Don't let this bother you, but Hoenn sprites aren't a priority right now. Right now I'm focusing on Unova sprites for Jambo51's project, and I'm also doing Kanto sprites for my own hack. But your sprites will be useful when the time comes to do Hoenn sprites, so don't feel like you're wasting time, because it really is handy when there's already a set of nicely resized sprites to work with.
  11. karatekid552
    March 17th, 2013 3:07 PM
    karatekid552
    Did you get a chance to look at my sprites? No rush or anything, just curious.:p I started working on Zigzagoon and Linoone while I was waiting. It's cool if you haven't.
  12. karatekid552
    March 8th, 2013 6:16 PM
    karatekid552
    Quote:
    Originally Posted by Chaos Rush View Post
    um no I'm not. I stopped working on that almost a year ago.
    Sorry about that, I guess I didn't pay attention much.
  13. karatekid552
    March 4th, 2013 2:11 AM
    karatekid552
    It's fine, take a look when you have time.:p
  14. Chaos Rush
    March 3rd, 2013 8:31 PM
    Chaos Rush
    Oh, sorry I forgot about them. Yeah I was able to see them 2nd time around, I just forgot. I'll save it and take a look at it later.
    #busylife
  15. karatekid552
    March 3rd, 2013 1:27 PM
    karatekid552
    I didn't want to annoy you with another pm. Were you able to see the images this time around?

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