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Conversation Between GoGoJJTech and Voltron
Showing Visitor Messages 1 to 15 of 26
  1. GoGoJJTech
    May 31st, 2013 5:34 PM
    How are you? You haven't been on in a while.
  2. GoGoJJTech
    May 20th, 2013 3:32 PM
    The strongest like electivire or magmortar, while taking out weaklings like bellsprout and lickitung.
  3. Voltron
    May 20th, 2013 3:12 PM
    Yeah. The only problem is this: there is a limited amount of moves... Total of like 4000+
    Once they are all used up, you can't add more moves to Pokemon.

    So, I'm going to revamp the pokedex!!
    250 pokemon. Which ones from should I include?
    Gen 1-5.
  4. GoGoJJTech
    May 18th, 2013 1:00 PM
    No tutorials, but the only two to be able to add pokemon to FR are me and Jambo51 (owner of 649 patch) and for Ruby Chaos Rush was the only one. It requires ASM and Repointing everything to a new spot! Too much work. Just replace a pokemon you won't need like farfetch'd or mantine or something. then change the cry, footprint, pkdex data, and image and Voila! You've got good a pokemon! If you need any resources or help with those things please ask, too much to put in a post before I run out of space
    Oh, and the ???????? all use the Unown data, so You can't use them without some SERIOUS ASM knowledge
  5. Voltron
    May 18th, 2013 9:35 AM
    Yeah it is! And please keep me up to date!

    Do you know of any good tutorials to add pokemon and movesets to Fire red?
    I'm trying to add Electivire to my game... so far, i can't edit a moveset for him.
    I put the pokemon in the 252 slot (where the ??????? usually are)
  6. GoGoJJTech
    May 16th, 2013 3:01 PM
    Sorry for the late reply, I was out. But good job! There may be more instances where you need to do this. Learn it and remember it!
    Currently for PL RED and PL BLUE I'm recreating this: http://www.youtube.com/watch?v=yZDZthCj3ZQ and It's turning out very well, just some images are bigger than 64 x 64... like the heroes, characters and giratina. I'll keep you up to date if I can!
  7. Voltron
    May 15th, 2013 6:43 PM
    I got it!!! I used nameless sprite editor, copied the offset of the type palette from the rom.
    colored the images I inputed
    and here's the result!

    Platinum Red looks really nice
  8. GoGoJJTech
    May 15th, 2013 5:53 PM
    Well since the types use the same pallet that you changed they now are loading the incorrect colors. I'll look for a simplified version of platinum red for you...
  9. Voltron
    May 15th, 2013 5:46 PM
    And yeah, I changed the palette. I have tried to export the palette through tile molester, but importing it does nothing.....
  10. GoGoJJTech
    May 15th, 2013 5:42 PM
    Did you change the actual pallet? Darth said in his post where the offset of it is.
    P.S. You want a first look at Platinum Red and Platinum Blue? I'll send one to you via PM.
  11. Voltron
    May 15th, 2013 5:26 PM
    That's a good idea. I played with the colors in Nameless sprite editor and screwed up the coloring of the types

    Do you know how to get the type palette?
  12. GoGoJJTech
    May 15th, 2013 4:52 PM
    It NEEDS to use the types pallet, since the ASM calls for it. You could just use the colors from the pallet and create your own graphics. Thats how the best hacks get started
  13. Voltron
    May 15th, 2013 12:57 PM
    Arrrggg!! So close!
    Now I just need to figure out which colors to use...

    I am using Nameless sprite editor, and trying to figure out which palette to use
  14. Voltron
    May 15th, 2013 12:44 PM
    here.... it's running off the edge
    and the color getting skewed... I can't change it..... infranview won't let me export palette
  15. GoGoJJTech
    May 15th, 2013 12:26 PM
    This message has been edited because your double post has automatically been merged.

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