What I need is to be able to place a person event with the tree texture and have it automatically have the script implemented, just like it does on a clean ROM, without needing to define its offset in advanced map. Do you know how to do that?
I'm not sure if this would be "scripting related," if it is then tell me and I won't bother you any further. In JPAN's Engine, tree cutting has been erased, do you know how to return its behavior byte??
PS: I love the Mikachu in Shining Opal, still working on beating that. Amazing game!!!!