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Conversation Between destinedjagold and ZodiacDaGreat
Showing Visitor Messages 1 to 10 of 12
  1. ZodiacDaGreat
    March 9th, 2009 08:14 PM
    Well, then you'll have to try and calculate it with the offset I gave you.

  2. destinedjagold
    March 8th, 2009 09:33 PM
    yah well, I already tried that tool but it doesn't give me the proper offsets of the Hoenn PKMN...
    oh well. thanks for your time~

  3. ZodiacDaGreat
    March 8th, 2009 09:31 PM
    Well, from what I'm hearing you say, I think you wanna edit cries so from here Loading's tool will do you good, rather then finding the offset for a pokemon.

    His tool comes in EliteMap, PokeCryGuUI

  4. destinedjagold
    March 8th, 2009 09:27 PM
    &H452580 is for what PKMN? :\
    and loading's tool? what's that?
    or do you mean loading is a member and has a tool...?

  5. ZodiacDaGreat
    March 8th, 2009 09:23 PM
    Ah, sorry... Uhm, lemme check... try &H452580. I found it in pokeroms.ini

    Or you can also do it the hardway with loading's tool if that doesn't work

  6. destinedjagold
    March 8th, 2009 09:20 PM
    oh, well...
    I meant the cries of the PKMN. When you battle one, they'll make their own noises.

  7. ZodiacDaGreat
    March 8th, 2009 09:19 PM
    Uhm.. Cries? What cries XD? The intro poke cry or something else...
    I don't quite understand

  8. destinedjagold
    March 8th, 2009 09:12 PM
    hope you don't mind me asking but do you know the offsets of the cries of the Hoenn PKMN in Ruby?

  9. destinedjagold
    October 25th, 2008 02:38 PM
    thank you, but honestly, I don't have enough knowledge in the field of hex... :\

  10. ZodiacDaGreat
    October 25th, 2008 09:52 AM
    Yeah, why not? You'll have to edit the routine that generates its random value so its much like shiny hack except you're not going for shinyness.
    This may help, I'll see what I can do.

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