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Conversation Between Quilava's Master and Crimson5M
Showing Visitor Messages 1 to 10 of 15
  1. Crimson5M
    August 19th, 2011 03:45 PM
    (Reply via PM btw)
  2. Crimson5M
    August 17th, 2011 07:52 AM
    Hey, do you still have a link to beta 1 of Requiem?
  3. Quilava's Master
    May 27th, 2011 06:07 AM
    Quilava's Master
    Meh, it truly doesn't interest me that much. I just have my doubts is all.
  4. Crimson5M
    May 27th, 2011 06:05 AM
    Try it and see.
  5. Quilava's Master
    May 27th, 2011 05:49 AM
    Quilava's Master
    Right but what I'm saying is in-game with the game allow the item to be used in the same vein as a evolutionary stone. The fact that tutorial has been around for ages and yet everyone still claims that it isn't possible to have non-stone evolutions makes me doubt it's effectiveness.
  6. Crimson5M
    May 27th, 2011 05:45 AM
    2. Item Evolution

    Example: Gloom

    [ 0700 ] [ 6200 ] [ 2D00 ]

    Meant: [ Item Evolution = 0700 ] [ Item = 6200 = Leaf Stone ] [ Evolves into Vileplume = 2D00 ]
    6200 is Leaf stone with two 0's at the end.
  7. Quilava's Master
    May 27th, 2011 05:37 AM
    Quilava's Master
    Have you tried the whole evolution by item thing you suggested to SP? From looking it [it being the tutorial you linked to] over I don't see anything that says that it's possible to do so.
  8. Quilava's Master
    May 14th, 2011 06:48 AM
    Quilava's Master
    Good idea.
  9. Crimson5M
    May 13th, 2011 05:35 PM
    Ignore him, or you'll end up banned.
  10. Quilava's Master
    April 19th, 2011 08:41 AM
    Quilava's Master
    Well tbh the seasons in my hack aren't too visual. (Like with Snow on the ground in the winter or orange trees in the fall). Mine features small things like more rain and flowers in the spring and summer like events. I don't really understand how to properly insert the seasons.

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