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Conversation Between Wichu and venom12
Showing Visitor Messages 1 to 15 of 46
  1. venom12
    January 9th, 2011 5:04 AM
    Hi wichu sorry for bothering u again but how i could do pokedex like in Pokemon Platinum i only want to do command list llike is in pkmn platinum.
  2. venom12
    November 28th, 2010 1:53 PM
    Hi i saw your amethyst forum, cant wait to see it in c++ right?
  3. venom12
    July 28th, 2010 9:45 AM
    Hi its me again ;] I have one question can i use this graphics? I mean the not whole from screen just where the pokemon i active. Please Replay
  4. venom12
    May 30th, 2010 7:43 AM
    So now i got error in battle ;/ I looked in Pedapp for moves effects and done it to looks like in new version which i use (i using 7 may 2010), and now i have giratina with shadow force and when i use it nothing happen.

    EDIT: Maybe i will replace scripts in pedapp. And i have question, you will be redoing amethyst from scratch right?
    If you don't need your graphics maybe i can use some of them?
  5. venom12
    May 30th, 2010 4:58 AM
    Hi i have question, can you send me a file pokemon.txt with added moves from 4th generation? Please.

    Nvm I found it ;]
  6. venom12
    March 7th, 2010 4:23 AM
    Hi i want to make new map type in metadata in editor but when i added my map type still have normal battle i want to something like safari but i dont know where to add my map data info
  7. venom12
    February 24th, 2010 7:25 AM
    Please Wichu help me
  8. venom12
    February 18th, 2010 1:57 AM
    Ok no problem
    This? @battle.battlers[index]
    I want to have icon here.

    And can you tell me what you used to get moves types in battle like this?
    i used this and that is really bad
  9. Wichu
    February 18th, 2010 1:07 AM
    Sorry, I was away, and forgot about this :(
    You'll probably want to put it in the class which handles the command window within PokeBattle_ActualScene; I think it's near the top.
  10. venom12
    February 17th, 2010 11:06 AM
    So can you help me?
  11. venom12
    February 7th, 2010 2:21 AM
    Ok Wichu I get the animation icon like i want, now can you tell me what i must to put in battle? In ActualScene?
  12. venom12
    February 6th, 2010 3:07 PM
    Lol again error. Maybe you will shw me whole code.
    Message: undefined method `species' for nil:NilClass
    PokemonFeedin `pbStartScene'
    PokemonFeedin `each'
    PokemonFeedin `pbStartScene'
    PokemonFeed:394:in `pbStartScreen'
  13. Wichu
    February 6th, 2010 1:11 PM
    My bad, that should have read:
  14. venom12
    February 6th, 2010 12:23 PM
    I get this error when i used that what you give me
    Message: cannot convert PokeBattle_Pokemon into Integer
    Message: cannot convert PokeBattle_Pokemon into Integer
    PokemonFeed : 17:in `sprintf'
    PokemonFeed : 17:in `pbStartScene'
    PokemonFeed : 15:in `each'
    PokemonFeed : 15:in `pbStartScene'
    PokemonFeed : 394:in `pbStartScreen'
  15. venom12
    February 6th, 2010 5:36 AM
    In PokeBattle_ActualScene want to have icon like IN DPP Where you chossing command Fight,bag,pokemon,run.

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