Hey wichu, I just had a quick question to pop at you.
I've been attempting to update the modified Essentials code you gave me to the 9th January version to include Chatter and various other updates, but it looks like the version you sent me wasn't the October 23rd one. Do you have a rough idea of how old the version is that your code is included in? It's slowing me down a bit at the moment so any information will be gladly accepted.
Wow that's quite a lot of progress. DE5PA1R is working on the txt files while I do the move effects. I was thinking of doing the moves+effects and then starting on the abilities once all of the moves had been sorted.
I did think about being selective concerning who to give the moves to, but it's a bit of a sticking point. Obviously I don't want to be the reason that there are a flood of poor quality/clone Essentials games with D/P moves, but at the same time I don't want to seem like I'm ignoring or shunning those that are just beginning to learn RGSS. I'm sure you know the amount of work that's involved when undertaking a Pokémon project, even with the Essentials kit. I suppose one option is to release a semi-complete version, with some of the moves in, telling people that if they look at the sections for the implemented moves it should give them a clue as to how to implement the remaining ones. That way if anyone sees Dialga/Palkia using Hyper Beam, they know that the person has just taken the moves that have been done and not looked at how to get the rest of them in. As I said, it's a bit of a sticking point. Still, we've got plenty of time to think about it as this isn't going to be complete any time soon.
Well, I have around 90% of the new effects, and all the moves in the Moves.txt file. I've also done about 3/4 of the new abilities.
I have a suggestion; perhaps you should only allow use of the scripts by people who have already shown that they're putting effort into the scripting. This would mean that it could still be classed as a (semi)unique feature, and it would encourage people to learn RGSS, leading to better games all-round.
In response to your post on the Essentials thread, I'd just like to say that any help would be greatly appreciated. We started working on the moves late last week and so far have 8 of the D/P moves in the kit. I would understand if you didn't want to share your scripts with us as you've been doing this for a fair bit longer than either myself or DE5PA1R.