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Conversation Between Yoshimi and twocows
Showing Visitor Messages 1 to 10 of 132
  1. twocows
    September 21st, 2010 05:14 PM
    twocows
    Thank you. :)

  2. Yoshimi
    September 21st, 2010 01:10 PM
    Yoshimi
    Twodecades.

    Happy birthday~

  3. twocows
    August 12th, 2010 05:10 PM
    twocows
    Hahaha, that's awesome, thanks.

  4. Yoshimi
    August 12th, 2010 04:44 PM
    Yoshimi
    http://www.youtube.com/watch?v=Im6yRpQrsaY

    Like before, I don't exactly know why I'm showing you this :(

  5. Yoshimi
    July 30th, 2010 01:37 PM
    Yoshimi
    Really? I found little problem with it, but I never really played the N64 version of it so I couldn't really compare.

    Ah, I guess you have to play it to know what I mean then.

  6. twocows
    July 30th, 2010 12:51 PM
    twocows
    I didn't like Super Mario 64 DS, the touch controls were all wonky. Don't know about Chrono Trigger, but RPGs tend to port better than most.

    I'll admit I haven't played the 360 port of the Orange Box, but I have friends who have told me the issues they've had with it.

  7. Yoshimi
    July 30th, 2010 09:53 AM
    Yoshimi
    Do re-releases with little to no extra features count? Because I thought Chrono Trigger DS and Super Mario 64 DS were pretty well made, to name a few.

    Did you play the 360 port of The Orange Box before?

  8. twocows
    July 30th, 2010 02:41 AM
    twocows
    Nobody makes good ports, to be fair. And Microsoft really screwed Valve over more than anything, since they wanted Valve to charge for updates.

  9. Yoshimi
    July 30th, 2010 01:53 AM
    Yoshimi
    It always seemed a bit lazy to me. Aren't PCs much easier to port to the 360 than the PS3?

    Not that it matters, because Valve rarely makes good ports, unless some other company horribly screwed up on The Orange Box for consoles.

  10. twocows
    July 30th, 2010 01:44 AM
    twocows
    IIRC, his complaint wasn't as much about the console as it was about the developer toolset. I don't know if they've actually improved it or if they just bought him off (or if there were other reasons), but the way I interpreted it, he was making a fuss to pressure Sony to make their developer tools better. Of course, I could just be reading the situation wrong.


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