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Conversation Between Lornami and T3h Kaiser
Showing Visitor Messages 11 to 20 of 61
  1. T3h Kaiser
    September 21st, 2009 02:22 PM
    T3h Kaiser
    omg I missed your birthday.

    Merry belated womb-springing anniversary day!
  2. T3h Kaiser
    September 18th, 2009 04:29 AM
    T3h Kaiser
    I did stalk, yes, but I didn't really see anything offensive. I assumed he edited out whatever it was he said.

    And yeah, that's exactly what I'm saying. As long as you're going through the effort of making all those awesome sprites and tiles and maps and whatever, it just makes sense to give it a proper story... otherwise it just doesn't feel right, almost like a wasted effort. But then again, I'm a sucker for words; I like a good story. RPGs are my bread and butter.
  3. Lornami
    September 18th, 2009 03:49 AM
    Oops, forgot to reply before I went to bed. : ) That's why didn't say it out right, hoping you'd make the connection yourself.

    .-. If the sprites and tiles were amazing as in they were in a totally different style and better than Nintendo's, or something like that maybe. But usually if you're creative enough to envision a beautiful world, you can create some story to go along with that world.

    You didn't just stalk our conversations and see what he said? ;P
    He was over reacting to a small comment you said and I didn't think that was fair at all, so of course I would voice my concern.
  4. T3h Kaiser
    September 17th, 2009 07:25 PM
    T3h Kaiser
    What? Monthly phases? Oh! Oh... ew...

    And yeah, story is pretty much the only thing that I really see as being important for fangames. Gameplay and gimmicks can never really reach the level of professionalism as the retail games, so why bother playing simply for that? Sure, the fangame community has alot of creative ideas, but they're never pulled off like the Big N does them. And playing games just because they've got pretty sprites/tiles is silly because... well... you could just look at screenshots. A good story pulls you forward, gives you a reward to work for.

    By the way, don't worry about scolding HoF; I didn't see what he said so there was no harm done. Besides, I'm sure I deserved it. D: I'm honored you came to my defense, though.
  5. Lornami
    September 17th, 2009 03:00 PM
    They probably are written by twelve year olds...
    I understand that a story has to be good as well, and really to me it's got to be good period. Or there's a pointless game.

    Lunar is the moon, and the moon has monthly phases.

    I stalk too. :) But it's fun to catch someone.
  6. T3h Kaiser
    September 17th, 2009 04:30 AM
    T3h Kaiser
    Oh, well I meant just spriters. Not much need for banners or anything. Spriting is hard. D:

    I haven't touched any of the games just because I really, really hate demos (I'm weird like that) and that's all they ever are. I'm also very picky when it comes to things like dialogue; I hate to be judgmental, but 90% of the games are like they're written by twelve year olds. Alot of them focus too much on gameplay gimmicks and design prettiness, and too little on what the characters are saying. I know that sounds strange to be so picky when it comes to Pokemon dialogue, but the retail games are bad enough when it comes to this that I'd like to see something different every now and then. Why play the Pokemon fangames when the same experience can be had playing Platinum?

    WTF is Lunar? And yeah, I noticed it was pretty close to your birthday. Merry Early Womb-Springing Day! You won't feel any different; I sure didn't. D:

    I wouldn't feel too guilty about HoF; after all, if you did the work when you didn't feel like doing it, you'd just be doing a poorer job for it. I only work when I feel like it and that makes alot of people unhappy with me sometimes, but my work is always top notch.

    ahm in ur conversationz, stalkin u and stuff. I have a habit of going through random conversations, even my own.
  7. Lornami
    September 16th, 2009 06:41 PM
    Graphics i.e. banners or spriting? Because I mean that in the same sense, btw.

    I don't really play many of the games here but I like looking at the screen shots and I see alot with Kyledove's tileset and really horrible trainers.
    ;_; Some days I hate myself and some days I love myself and I can never tell why each day is different. I would say right now it's because of Lunar and it's close to my birthday. I tend to be "OMFGLOVEMEIT'SMYBIRTHDAYCELEBRATEMEEEEEEE"! It doesn't help I'm turning 18, which is more special than a normal birthday! (And so was my 16th, so it's harder to buy now...)

    I wouldn't call HoF's a bite as it's more of a reminder, and there goes that problem. When asked straight out I don't know how to say no without giving "I'm too busy." crap. "I can't." is a lie, because I can. "No, sorry." is just rude without an explanation which explanation=excuse, and...Yeah.

    "Current Activity: Viewing Conversation Vişne Tanrıça and Anastasia.R"
    Stalker. :'<
  8. T3h Kaiser
    September 16th, 2009 06:27 PM
    T3h Kaiser
    Oh, I've tried doing graphics myself, and it just wasn't my kind of scene. I haven't touched Photoshop in six years, and I'm not a particularly artsy guy to begin with. I'm just better with words. D:

    I like to be consistent, too, which is why whoever we kidnap recruit to sprite is going to have to do it in the D/P style. I refuse to use pre-existing stuff, nothing turns me off more than one of those stereotypically fail fangames with all the mismatched tiles and hilariously bad scratch Fakemon sprites. But yes, you are egotistical, you should feel terrible about yourself. : D

    Speaking of spriting for other people, just noticed you got two bites a few VMs below mine. : P
  9. Lornami
    September 16th, 2009 06:19 PM
    Oh I knew I was in the running. xD I was happy, it's just not a spot I envisioned myself in.

    It's not the making the sprites that's hard, it's the actually getting myself to make them in the first place. I guess you have to wait until you get a spriter that says yes, try your own hand at the graphics, or use the default or free to use sprites. Though me, being the visual person I am would slit my wrist at style variance which is why I can't really love the game, or I would want to do all the sprites just for consistency.
    This is a problem in my Web Design II class as we are revamping the school's website pages and I want to do them all so they are consistent. (And I'm better than most people in my class, the teacher asks me for help!... I feel like my ego is huge when I talk to you for some reason.)

    :< But I want a sprite sheet~!
  10. T3h Kaiser
    September 16th, 2009 05:26 PM
    T3h Kaiser
    Yeah, that was the original plan of action, but, uh... six months later and there's still no spriters. Something has to give eventually, and I'm in no rush.

    Voted Head Spriter when you didn't even know you were in the running? Democracy at it's finest! But yeah, I can totally dig being lazy about a project that isn't yours. I can understand that sentament even better now that I've actually tried spriting for myself; I really don't know how you have the patience for it. D:

    The Lt. Surge overworld is on Serebii, where they talk about in-game trades. Apparently Surge, Stephen Stone and Brock trade you stuff. I just thought it was hilarious that Surges' Pikachu's nickname was in English. American Gym Leader, rock on.

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