Last quarter I took Survey of Western Art I, Drawing I, and Design I, this year I'm taking part II of all those classes. Next quarter I'm changing it up with Life Drawing I, and two other things I haven't picked yet that don't have to do with 3D design or art history.
Hmm. Game design wise I do have three classes in that department I take for my concept art minor, but I've got to take Advanced Survey of Computer Art Applications first.
Yeah. I know stuff about technical jargon but I don't always know the correct usage or specifics.
Most of the computer classes I've had would always rather teach you the interface rather than the coding. Such as for dreamweaver we were taught how to use it, and it being volatile at times I really find it easier to just write the stupid page by hand. I think we should have been taught more how to use it's templates/other managin aspects instead of replying on a program we wouldn't always have to make things.
/end random rant
I wanna know how to make 2D games~
Haha, we have a game design department here but it seems more gear to what the industry wants. Modelers and such, but I want to go more into the conceptual so I'm not going to do it. I'll just figure it out on my own with my work. I'll be doing a minor in concept art for games.
What do you learn in electronics? Just like wiring and things like that?
I really have no idea, cause I never used the normal version
This Semester I'm taking Game Design II, Networking I, Algebra II, and Electronics I.
I really hate my Electronics I class. I'm going to go see if I can't switch out of it into Programming I with one of my friends.