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Conversation Between Diegoisawesome and Steven
Showing Visitor Messages 1 to 15 of 26
  1. Steven
    August 12th, 2011 7:40 PM
    Google it. I had to spend an hour finding an online tutorial that was 10 pages long to do it. I am not looking that up, or typing it.
  2. Diegoisawesome
    August 12th, 2011 6:41 PM
    All right, I have that.
    Now how do you open the .gba file in Visual C++, because opening it as a file does nothing.
  3. Steven
    August 12th, 2011 4:22 PM
    Microsoft Visual C++
  4. Diegoisawesome
    August 12th, 2011 4:19 PM
    All right then, tell me what "program-making method" I should use to get the result you have, because you're obviously not speaking about THUMB/ARM.
  5. Steven
    August 12th, 2011 3:21 PM
    This is exactly why I didn't tell you in the first place because you wouldn't understand.

    You have to open the game up through any program-making method.
  6. Diegoisawesome
    August 12th, 2011 3:20 PM
    You're just making things up now.
    And if you're not, please explain to me how I can view the programming of a variable (with a letter higher than F, btw) and a row?
  7. Steven
    August 12th, 2011 3:00 PM
    In the coding at variable F54G2 on row 4901
  8. Diegoisawesome
    August 12th, 2011 2:49 PM
    :O How/where does that happen?
  9. Steven
    August 12th, 2011 2:41 PM
    Well, as you can see, when you add two ones and two ones together equals four. But on Emerald, it equals 4.1!
  10. Diegoisawesome
    August 12th, 2011 2:38 PM
    I'll try if you can give me some examples. :D
  11. Steven
    August 12th, 2011 1:41 PM
    Stop being smart ;o;
  12. Diegoisawesome
    August 12th, 2011 1:16 PM
    I'd like some examples, and you haven't given me any yet, so how is that repetition...?
  13. Steven
    August 12th, 2011 10:23 AM
    It means I'm tired of repeating myself.
  14. Diegoisawesome
    August 12th, 2011 10:17 AM
    Uh... does that mean that you don't believe me, or that you just want to avoid giving examples for whatever reason?
  15. Steven
    August 12th, 2011 9:22 AM

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