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Conversation Between diegoisawesome and tajaros
Showing Visitor Messages 11 to 20 of 33
  1. diegoisawesome
    December 9th, 2012 08:37 PM
    I tried writing the bytes directly to RAM using the memory viewer, and it didn't do anything. Therefore I have my doubts about it working in a script, but I'll try it soon and see what happens.
  2. tajaros
    December 7th, 2012 05:46 PM

    It should work if you put those in your scripts. What game are you hacking Emerald, Or FireRed.
  3. diegoisawesome
    December 7th, 2012 05:37 PM
    Oh yeah, for whatever reason, the "cinematic mode" doesn't work for me.
  4. tajaros
    December 7th, 2012 04:36 PM
    No, I just made the blocks not beside each other everything works fine now... :3
  5. diegoisawesome
    December 7th, 2012 04:33 PM
    Yeah, that's how the hack works, it reads the data from the block immediately after to use as the third layer, making the second one simply unused... Don't tell me you put two random blocks that each had 30 set...?
  6. tajaros
    December 7th, 2012 03:30 AM
    It works it seems that the tile hack will only work if you have the two blocks beside each other if not it would not work... :/
  7. tajaros
    December 7th, 2012 01:49 AM

    I'll try again... :3
  8. diegoisawesome
    December 6th, 2012 02:59 PM
    It should work fine, what's the issue?
  9. tajaros
    December 6th, 2012 04:24 AM
    Hey diego i got a question does the tile hack doesn't work for the second tileset? :3
  10. tajaros
    December 1st, 2012 02:46 PM

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