-I actually didn't notice that Shuckle could just learn Rest. That's a TM that you only get from beating the Orre Colosseum--and so far, I've only beat Lovrina and 1 other person in the next set.
-And I had Blissey not have Leftovers, because Mr. Mime doesn't have a healing move, and that goes well with Substitute, and Blissey already has softboiled.
-And I had Psychic on Blissey for coverage-sake, but I might go with Seismic Toss in the later-game (depending what works better in practice)--it's a real "toss"-up :D
-And I like Counter on him, because he has high defense to take the hit; but I might put something else there, now that you mention it.
-As for Meganium and Leech Seed--I'D LOVE TO HAVE LEECH SEED ON HER!--but it isn't available in Pokemon XD Gale of Darkness. You can only teach a Meganium Leech Seed through breeding, or trading one from G/S/C--and I don't have any trading device whatsoever--so I can't fulfill that (sad day). I really only put it there so that others can copy my team and use it for themselves.
-And while there are two leftovers in the game, I believe I can only use one variant of an item on a team for the Orre Colosseum--and any competitive battling.
-By the way, I'm surprised you didn't say anything about Delcatty. I looked at it just last night, and thought how stupid I was. The only thing that Delcatty had over my NEW choice was Attract. My substitute for Delcatty is Umbreon. Umbreon has insane DEF and Sp.DEF; also Umbreon can learn Confuse Ray--100% success; and Umbreon has a healing move, Moonlight, which is very good.
Anyway, when you have a chance, B&B, I made some changes, and let me know what you think.
Thoughts in order:
- quick claw on shuckle won't be as usual as an insta-heal on Rest via Chesto berry
- I'd have thought Blissey would be the one to prefer Leftovers
- If you can have it know Semisic Toss (Emerald?) that may be better. Thunderbolt/Ice beam may be better than Psychic.
- Counter can be a bit gimmicky/requires good prediction, so see if there's no other move that might be better on Forretress.
- Maybe leech seed over Safeguard on Meganium, but both are useful. (Also viable for leftovers on that note, or even Sitrus Berry)
Hey B&B. So my weather team I think is now perfectly-tuned. If you could take a look at it and tell me what you think, that'd be great.
Also, I'm thinking of moving on from it now, and creating another team. I want my second team to be competitive like my weather team. But instead of using the weather this time around, I'm going to try for another strategy. I don't know what my next strategy will be, so I have to take some time to think one up and then of the Pokemon that could fit it, then the movesets, abilities, natures, items and so on that go into. Another long process--wish me luck! Thanks again for merging my thread.
Well, I just beat the game--got all the badges, beat Red (easier than I thought, by the way), and got my Pokemon pretty well up there. They are all level 61 now, mostly lethed with all the EV's, and all the extras such as Protein, Carbos, HP UP, ect. Autumn (AKA: Umbreon) has finally learned Moonlight, so I switched it out with Sand-Attack. I think Autumn is actually pretty good now--having that Psychic really helped it a lot with bug and fighting pokemon; and swagger just about kills any pokemon in two turns as long as they hit themselves (with Autumn's high DEF it doesn't really phase her if she gets hit). Weezing...I'm not sure what I can do for the Smokescreen...maybe I will go for the Curse, since he is holding Quick Attack (by the way, that hold is amazing...goes right through Paralysis a lot!). And with Typhlosion...would Earthquake get rid of his other weakness? I think it might. I might consider that, actually, because of covering his weaknesses (and Weezing's). I actually like Mud-Slap because of it's ability. It's really good against other fire pokemon...then again...so is Earthquake. Hmm. I might use Earthquake on him, then; I just don't want to have him only typical of brutality. Thanks for the advice, by the way! What do you think Autumn would profit from for holding, by the way?--I was thinking maybe Leftovers.
That looks pretty decent. Note that I think Kings Rock only works for physical attacks so Psychic won't activate it. Moonlight is an idea over Sand Attack, and Weezing probably could appreciate a move over Smokescreen (Explosion isn't too bad given it can help in the odd circumstance; plus it's fun! There's also the chance it can learn Fire Blast in GSC...? There's also Curse I suppose, which is good for beefing it up), and with Typhlosion it probably could do with a move over Mud-Slap unless you like abusing lowering accuracy of stuff. If you don't mind using the Earthquake TM on it that's a good option.
Hey Bob/Bill. So I got passed the Elite4 (it was pretty easy, actually, with having Umbreon and Weezing as tanks, pretty much, and Typhlosion was such a beast with that Thunderpunch ((great idea!)). So I went straight toward Koga's Gym and got Toxic. I actually taught Toxic to Weezing instead of Umbreon. Here are their moves now: Umbreon (holding King's Rock): Bite, Sand-Attack, Swagger, Psychic; Weezing (holding Quick Claw): Sludge Bomb, Rollout, Smokescreen, Toxic; and Typhlosion (holding Charcoal): Flamethrower, Thunderpunch, Mud-Slap, Sunny Day. So what do you think?