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thats scary O.o..............
Holy crap, my birthday is December 15 also!
That is not a real x and y place lol... needs to be 0x1 0x1
It still says "type mismatch on line 27, missing #define or perimiter line: warp 0x5 0x0 0x0
Ugh, stupidity engulfs me.
You just made a silly mistake to what I can see, where is your lock command? If you do not want one than delete your release command
if 0x1 goto @done
applymovement 0xFF @move
applymovement 0xFF @move2
applymovement 0xFF @move3
applymovement 0xFF @move4
applymovement 0xFF @move5
applymovement 0x0002 @move6
warp 0x5 0x0 0x0
#raw 0x12 0x12 0x12 0x12 0xFE
= \v\h01: What the.....
#raw 0x1F 0x1F 0x01 0x62 0xFE
= \v\h01: Dad!
#raw 0x1E 0x1E 0xFE
= \v\h01: Dad, wake up, please wake up!\nNo, no, no!\lThis cant be happening!
#raw 0x62 0x1F 0x1E 0xFE
= \v\h01:You, you did this!
#raw 0x1E 0x1E 0x1E 0xFE
#raw 0x1E 0x1E 0x1E 0x1E 0x1E 0x60 0xFE
= \v\h01: NO!\nThis just can't be happening!\l...MOM!
There's the script.
Show me yout=r script plz
it keeps saying,
missing #define or perimiter?
lol I feel stupid thanks :D
warp 0x8 0xA 0xFF
= You are gonna be warped.
cand you draw up an example xD
Whenever you need to warp in your script
I know the code, I just dont know where to put it xD
OK, then just use this code:
warp 0xX-position (in Hex) 0xY Position (in Hex) 0xSPRITE NO. (FF is Player)
So for player to warp to position X: 8 Y:10 it would be
warp 0x8 0xA 0xFF