Conversation Between Banjora Marxvile and ΣŁ1ŦΣ CHΛRIΖΛЯĐ
Showing Visitor Messages 21 to 30 of 472
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That was a Firered hack I think I was working on with a friend. Unsure as to it's status.
And actually, they do when grouped together, like they should be in tilesets, such as when the mountains and signposts share the exact same pallette, so there would have to be sacrifices (yet that isn't a problem as I've never actually said it was). It's difficult for someone who is a non-spriter to create good animations for flowers, water (especially water) and doors (ESPECIALLY doors) and grass (DEFINITELY grass)
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Well what was the banner you had in your sig about?
Well they arent tough to insert, they do not use much palletes and he redid every city, and well you can animate the flowers and such. Shouldnt be hard.
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Depends what you mean by my hack. As it was a ROM Base, if you're referring to that neverending things I've kinda not done anything on for a few months.
But I did have a look at them, and I do like them, buuuuuttttt, I've yet to insert them, and it'd be hard as if they are what I think they are, they lack animations or may not be 100% finished on the common tiles.
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For your hack, you should have used prince legendarios hoenn revamp project, since it looks like your hack is based off ruby.
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I see, im gonna look at glitches and secrets for this game, just to pass the time.
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Kinda, it was in the original, but only through Gameshark and the like, so in the X-Box Live Arcade version, they added it in if you had Nuts 'n' Bolts, so you could unlock special parts for said game.
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Stop n swap was an add on for xbox live?
Well i dont think it would be possible to get the beta version of the game to see for ourselves, so yea... :/
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Ah, not heard of that one. I've heard a whole number of secret islands and levels, such as "Hammerhead Beach" and all those beta levels (boy, do I wish they existed as an add-on for the X-Box Live rerelease, like they did for the Stop 'n' Swap)