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Conversation Between Shadows and thethethethe
Showing Visitor Messages 1 to 9 of 9
  1. Shadows
    November 29th, 2008 08:54 AM
    Shadows
    I'm starting to understand it a bit more.
    Thanks.

  2. thethethethe
    November 29th, 2008 03:54 AM
    thethethethe
    Sorry, I assumed you'd know how to use the command.
    The way the command runs is like this.
    [42] [Variable for X-Pos] [Variable for Y-Pos]
    or, as an example:
    getplayerpos 0x8005 0x8006
    And then you'd need to move on to comparing the x value to the value of the map position, and the y to the value of the y position on the map.
    I'm sorry if that makes no sense, I'm just not sure of how to explain it in only a few words.

  3. Shadows
    November 29th, 2008 02:42 AM
    Shadows
    Would it be something like this:
    ...
    getplayerpos
    if 0x1 0x1 goto @1
    if 0x1 0x2 goto @2
    ...

  4. thethethethe
    November 28th, 2008 10:32 PM
    thethethethe
    Well, it depends a little bit on some other things, but you'd need to use command #42, which will get the player's x and y co-ordinates. It might be getplayerpos is XSE, but I can't remember off the top of my head.

  5. Shadows
    November 28th, 2008 06:20 PM
    Shadows
    How could I make a script so that if the player is in point A- Event 1 activates, but if the Player is in Point B, Event 2 activates?

  6. thethethethe
    October 28th, 2008 09:10 PM
    thethethethe
    Thanks... I guess. :\ ..............

  7. Shadows
    October 28th, 2008 03:00 PM
    Shadows
    Congrats on 1,000(1002 now) Posts!

  8. thethethethe
    October 8th, 2008 09:12 PM
    thethethethe
    I remember someone asking me if they could do that, and I said, yes. But I'm not too sure what ever happened to that. I won't be converting it, I just don't see the point. It's a pokescript tutorial, not an XSE tutorial.
    I stopped the hack because I just had no motivation, and I felt like I should part from the idea, and maybe pick it up again later, but I don't know.
    And command #42, just gets the player's x and y positions on the map.

  9. Shadows
    October 8th, 2008 02:05 PM
    Shadows
    Did you ever think you/someone else could convert your tut to XSE?
    That would be a great help to some people, who can't use Pokescript.( I just convert your tut into XSE, but some people might not be able to do that.)
    Also, why don't continue your hack? The titlescreen was awesome, and you'd probably have some awesome scripts in it.

    Also, do you know what #raw 0x42 does?


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