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chrunch chrunch is offline

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Showing Visitor Messages 1 to 15 of 861
  1. reshilegend
    2 Days Ago 01:39 AM
    reshilegend
    Alright, and no problem.
  2. reshilegend
    4 Days Ago 08:51 AM
    reshilegend
    Just wondering, did you see my PM? Don't want you to overlook it and still wait for the sprites.
  3. kearnseyboy6
    4 Days Ago 01:15 AM
    kearnseyboy6
    Good question, now that I have a bit of knowledge with IDA I might be able to see if I can hook and edit the evolution routine! As of now sorry it's a no. But stay active the next couple of months!
  4. MrDollSteak
    4 Days Ago 04:55 PM
    MrDollSteak
    I mean I'm not entirely sure. It might actually be a check for the national dex then, but it would be in that area. Maybe look at how Jambo fixed evolutions work for National Dex pokemon, it mightbe more that style.
  5. MrDollSteak
    5 Days Ago 02:53 AM
    MrDollSteak
    It's on the very first post 'Kanto Dex limiting byte'.
  6. MrDollSteak
    6 Days Ago 02:27 AM
    MrDollSteak
    I think it's to do with displaying numbers. In the actual Pokedex and habitat screens for example it'd be 0x96 because it'd go by an index, whereas in other terms it's 97 because Bulbasaur is 1 not 0. I'm not 100 percent sure to be honest but yeah.
  7. MrDollSteak
    6 Days Ago 03:14 PM
    MrDollSteak
    Have you also read Jambo51's post in researching the Pokedex? He finds more limiters.

    If not I'm not entirely sure. I'd look around the area for the habitat limiter. Just search for 0x96.
  8. reshilegend
    1 Week Ago 12:06 PM
    reshilegend
    Done with exams now, so expect the sprites soon :]
  9. anaphysik
    2 Weeks Ago 02:39 AM
    anaphysik
    "I can send you a more up to date copy with some additions and bug fixes."
    Thanks, that'd be good!
  10. anaphysik
    2 Weeks Ago 10:25 AM
    anaphysik
    Yeah, sorry, I just got caught up doing some other projects (okay, and laziness ). I'm planning to do a continuing-from-beta-2 run-through tomorrow. I'll probably do the non-TR path, but once I'm through beta 3, I'll load up an end-of-beta-2 hard save and explore the TR-path.

    It's good to hear that my suggestions were useful . I didn't really have any sidequest ideas, though - I'm more of a "develop ideas from the presented situation & story flow" sort than a "create ideas in relative vacuum to insert when there's an opportunity" sort. Maybe I'll think of some during the playthrough.
  11. Mystery Man
    2 Weeks Ago 02:42 PM
    Mystery Man
    Yes. I will send you my report very soon.
  12. Spherical Ice
    3 Weeks Ago 08:04 AM
    Spherical Ice
    Yeah I think one of the offsets are to the base stats table or something, I'm not sure.
  13. Spherical Ice
    3 Weeks Ago 10:26 PM
    Spherical Ice
    Yes, but there are only two scripts so it isn't that big of a deal.
  14. Percy
    3 Weeks Ago 03:25 PM
    Percy
    hey man, I finished testing! I didn't found any bugs except the ones I've sent you! Its all good!
  15. reshilegend
    3 Weeks Ago 02:17 PM
    reshilegend
    I'll definitely try, but exams are keeping me busy at the moment so it might take a bit longer.

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