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ShinyQuilava97(Gold) ShinyQuilava97(Gold) is offline

ROM Hacker & Programmer !

Visitor Messages

Showing Visitor Messages 1 to 15 of 88
  1. diegoisawesome
    1 Day Ago 09:53 PM
    diegoisawesome
    It really depends on when I have the motivation and time to clean it up, and if Shiny Quagsire releases his version first.
  2. machomuu
    1 Day Ago 06:48 PM
    machomuu
    Yeah, I'm a HUGE Inazuma Eleven fan, and since I just beat Galaxy and became mod I decided to make a theme of it!
  3. sab
    2 Days Ago 07:35 PM
    sab
    Thanks for the warm birthday wishes! When yours comes around I hope you have a good one as well!
  4. diegoisawesome
    3 Days Ago 01:19 PM
    diegoisawesome
    No, you're supposed to use a v1.0 English ROM, not v1.1. Sorry if my phrasing confused you.
    And the changing of the windows at night can only be done with my personal DN engine, which I won't be releasing to the public for a while since it's too hacky and not easy to apply for the moment.
  5. diegoisawesome
    6 Days Ago 12:34 PM
    diegoisawesome
    I don't remember the bytes to change, but this functionality is included in my Intro Manager tool. If it glitches up again, I'd like to talk more with you to see why. Maybe you're not using an English language ROM, or version 1.1?
  6. C me
    1 Week Ago 01:53 AM
    C me
    FireRed - http://www.pokecommunity.com/showthread.php?t=338513
    Emerald - http://www.pokecommunity.com/showthread.php?t=205158 (search for '[EM] Changing the flag required for Surfing on the over world', there are 4 parts)
  7. PokéMew
  8. C me
    1 Week Ago 12:43 PM
    C me
    What do you mean by remove? Do you want to completely remove surf or just attack checks/badge checks?
  9. AkameTheBulbasaur
    1 Week Ago 10:39 AM
    AkameTheBulbasaur
    I do actually. There are two routines you use for this, and you need to insert both of them or the game will crash after the intro.

    http://www.pokemonhackersonline.com/showthread.php?t=14448-Jambo51-s-ASM-Resource-Center

    Here's a link to where they are. The OP explains how to use them. It's spoilered under the heading "Name Rival From The Overworld"

    Keep in mind that you have to insert a string of text with a name into the ROM so that the game has SOMETHING to use for the rival. Otherwise it'll just crash, because when it starts the game it expects to have a player and a rival name set. You don't actually have to see the name you give the rival in that way.
  10. Touched
    1 Week Ago 08:57 AM
    Touched
    You need to know C. The instructions on his R&D page are pretty clear. If you don't understand them then you will need to spend some time learning to at least compile C.
  11. C me
    1 Week Ago 11:41 AM
    C me
    Wow, I didn't see that question till now. Use the command trainerbattle 0x1 instead of 0x0.
  12. Mana
    1 Week Ago 10:37 AM
    Mana
    It should just be
    trainerbattle 0x1 0x001 0x0 @before @after @later
    Where @later is a new string of commands after the battle.

    Hope that helps o:
  13. sab
    1 Week Ago 05:44 PM
    sab
    Hello !
  14. C me
    1 Week Ago 04:40 AM
    C me
    How about
    compare lastresult 0x0
    if 0x0 goto @got
  15. PokemonLeagueChamp
    2 Weeks Ago 05:33 PM
    PokemonLeagueChamp
    Hello.

About Me

  • About ShinyQuilava97(Gold)
    Biography
    Hi ! I'm Gold ! I'm a Pokémon Trainer School student. I love Pokémon !
    Interests
    Gamer
    ROM Hacking
    Listening to Pokémon music :)
    Making Pokémon figures out of clay !
    Oekaki
    Sports
    Location
    New Bark Town , Johto
    Gender
    Male ♂
    Occupation
    Pokémon ROM Hacker
    Nature
    Rash
    Also Known As
    Gold
    Favorite Pokémon
    Typhlosion , Sunflora , Togekiss , Ambipom , Sudowoodo , Politoed !
    ORAS In-Game Name
    Ruby
    X&Y In-Game Name
    X
  • Signature
    My Works:



    All the Pokémon Manga at Jack Bauer's info !!!



    - The Pokécommunity Android app !

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General Information
  • Last Activity: 3 Hours Ago 09:47 AM
  • Join Date: February 3rd, 2015
  • Referrals: 0

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