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Touched Touched is offline

Resident ASMAGICIAN

Visitor Messages

Showing Visitor Messages 1 to 15 of 229
  1. Inmortal Kaktus
    14 Hours Ago 02:05 AM
    Inmortal Kaktus
    Yes, but when I go to battle, the game restarts, Do not you could insert you? _:b
  2. Inmortal Kaktus
    1 Day Ago 05:37 AM
    Inmortal Kaktus
    Hello! First of all, I want to clarify that I am Spanish and I feel a little bad English

    Do you remember me? I need your help with this tutorial miss for you: http://testvb.pokecommunity.com/showthread.php?t=348182
    I've been a couple of days trying to make it work. The truth is that I have inserted and has not given me any problems but do not know why not inserted. Would you be so kind as to insertarmelo you please? If you do not want, at least, can you help me fix the error? Is not that is not activated: L
  3. Inmortal Kaktus
    1 Week Ago 08:46 AM
    Inmortal Kaktus
    ¡¡Thanks Thanks Thanks!! ♥♥♥
  4. pokemon r
    2 Weeks Ago 12:12 AM
    pokemon r
    OK thanks I will ask him
  5. Inmortal Kaktus
    2 Weeks Ago 06:00 AM
    Inmortal Kaktus
    Hi guy, I have problem with my hack rom.

    I want to block menu in a certain part of my game, because the player is transformed in Riolu, and it isn't very hygienic open the menu and see the name, the trainer card, etc... Do have you a form for block open menu in-game?

    Uhmm... And sorry for my bad English, I speak Spanish :v
  6. pokemon r
    2 Weeks Ago 03:34 AM
    pokemon r
    Hi touched I want ask that is their is any script command present to move pokemon from high level to low level or it need ASM ?
  7. Achromatic
    2 Weeks Ago 11:14 PM
    Achromatic
    I'm touched.
  8. Achromatic
    3 Weeks Ago 01:26 PM
    Achromatic
    testing
  9. joexv
    3 Weeks Ago 05:41 PM
    joexv
    Alrighty it worked!More or less... Just gotta get the right offset and distance for loading the egg group values. Thanks for the help!
  10. joexv
    3 Weeks Ago 05:28 PM
    joexv
    Wait so I've been using the Pokemon decrypt wrong this whole time?
    Also I'll try out your fixes, thanks for the tips.
  11. joexv
    3 Weeks Ago 02:11 PM
    joexv
    Touched Senpai why the hell doesnt this work:
    Spoiler:
    .text
    .align 2
    .thumb
    .thumb_func

    main:
    push {r0-r3, lr}
    ldr r1, =(Var8004)
    ldrb r0, [r1]
    mov r1, #0xB
    bl Dec
    ldr r2, =(BaseStats)
    mov r3, #0x1C
    mul r0, r0, r3
    add r2, r0, r2
    ldrb r0, [r2]
    add r2, r2, #0x1
    ldrb r1, [r2]
    ldr r2, =(Var8000)
    ldr r3, =(Var8001)
    strb r1, [r3]
    strb r0, [r2]
    pop {r0-r3, pc}
    Dec:
    ldr r2, =(0x803FBE8 +1)
    bx r2

    .align 2

    Var8000:
    .word 0x020370B8
    Var8001:
    .word 0x020370BA
    Var8004:
    .word 0x020370C0
    BaseStats:
    .word 0x08254797


    Its supposed to be an expansion of the egg group check routine I made a while back, where this takes the party slot of the pokemon instead of the species number, making it much easier for users.
  12. DizzyEgg
    3 Weeks Ago 04:31 AM
    DizzyEgg
    Yeah, I wanted this exact offset. Thanks so much
  13. DizzyEgg
    3 Weeks Ago 11:24 AM
    DizzyEgg
    Sorry to bother you for the umpteenth time but could you help me with sth? It's a bit embarrassing, because I lost an important offset from our move tutor talk. I mean that one byte change that allows loading /able/ /not able/ text on the screen for tutor attacks greater than 15. I would be very grateful for that offset or some info how to find it. Again, sorry for my clumsiness
  14. FBI agent
    4 Weeks Ago 05:02 AM
    FBI agent
    Oh, the routine I'm using is the one from the trainer card. It uses instantiate_forward_search within it iirc. I'll fix the miss information.

    It's all cleared upon warp or calling the OAM deleteall routine, so there isn't a permanent problem (or a problem at all as far as I'm concerned). :D
  15. TyHawk4501
    4 Weeks Ago 11:24 AM
    TyHawk4501
    Oh ok. It's cool that you're putting Megas in Firered =) Sorry to hear that it's a bit draining =( I've also seen you extend the Pokemon name limit, awesome =)

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  • Join Date: July 5th, 2014
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