Oh! That's too cool! I'd definitely use that too, haha! Would you consider making it a switch per regional dex? There's a regional dex in my game that is supposed to be more of a checklist than an actual dex. (And to be able to turn those switches on midgame?)
Hey i have little problem with your multiple registered items, im using a bitmap on my menu to display registered item, and i wanted to use your script, so what i have to use for it? I mean the array.
$PokemonBag.registeredItem or something else.
a follow up question to the training area I'm working on, ideally, I want the battle to give the player no money, and if they lose not lose money and remain in the same place, and at the end heal the party (healing is easy, but the others elude me) again only for certain trainers, so maybe a combo switch 80 affecting both of these things? sorry for bothering you again, but you seem to know the most about this, if you could help that would be awesome