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  • Nope, I'm not Lucbui. Just a fan that wanted Glazed to meet the expectations of the hype.

    And sorry for the slow reply, busy week outside of Glazed.
    Olá Miguel, o meu nome é José e como deves adivinhar também sou Tuga. Não sei se ainda vens, cá, estou a assumir que não porque a tua ultima atividade foi à 5 meses :(
    Pela tua idade, penso que estejas ocupado com Universidade. Oh bem, se alguma vez voltares, diz-me alguma coisa ;)
    Sonic, did you remember me? I' m eing from wah. I hope all be fine.
    About me, i follow your steps and i converted in asm hacker ^^
    Thanks for all carvalho!
    Hi
    You are great with ASM
    So please can you learn my ASM
    Or send Tutorial
    I want use ASM For my Emerald Hack :)
    Thanks cya :)
    hey mano.. bele?
    me diz uma coisa se possivel.. hehe
    será que tinha como fazer para add mais 'golpes' do menu FIGHT na batalha?:
    ex: uma lista com todos os golpes que o poke pode aprender... ou uma que nao seja nescessario ter que pagar os golpes que o poke ja sabe...
    seria interessantante, nao? xD
    C would be easier to code, but much harder to insert. I can give you some pointers though, but I cannot for the life of me figure out how to get it to return without screwing over the DMA timers. However, a full fledged pokegear would be easier to code in C.

    One last note, don't think that releasing the source will make it easier for others to insert and add to their hacks, because it won't. Most people have a hard enough time inserting basic ASM, and a whole PokeGear would be a nightmare for them. Plus, I'd like to look at it and modify it for my own hack once it's done. ^.^

    Anyways, here's the source: https://github.com/shinyquagsire23/M_X-RuinsofAlph
    It's released under GPL3 on my GitHub, so any works derived from it must be released under GPL3 as well as per M_X's wishes. I hope you find out how to insert, and feel free to ask my anything that you're stuck on reguarding compiling and inserting.
    Sorry for the late reply you can use any variable you want! :) Seriously I know I replied before ahah
    I can't really explain that clearly w/o a script but anyways here's the thing that I want.

    First it tries to record the time that you accessed or created your account and stores it to a variable or something like that to save the Information. I don't really know I could do that practically I just want a script that let's you store money and have interest like 3% per week or something like that. I also want the function to let you take money and get money from the balance you have in the bank.

    The script that I want is just like something that happens to the money in real-life banks... :3
    I just wanted to make those vars, comparing and writebytyetoooffset, in a ASM routine so I'll just run the callasm command.
    NarutoActor provided me with a script for a banking script that makes you create an account and store money and checks the money you have stored.

    Here's the script which I fixed some pointers and messages but sadly still doesn't work for me NarutoActor said he made it worked before but when he learned ASM he made one for it I'm not sure if he has the routine for it.

    Anyways here's the script:
    Spoiler:
    I'll explain more of what kind of script it really is after I finish doing my school project... :3
    Two problems with your theory...the first is that the scripts execute fine for me with those variables. The second is that variable 5000 DOES have a value of 1, since a level script sets it to that value.
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