I suppose you can just add the project to eclipse without any references to tonc or anything. You won't be able to do source level debugging or anything fancy but you'll at least have syntax high lighting and things like that.
Start a new game, do the all Oak's Lab thing, pick Bulbasaur, Squirtle or Charmander, and look at its known moves.
They won't have any, that's the whole problem :/
I don't know how to rephrase that.
Err.. the moves of the givepokemon aren't the problem, they were working perfectly.
Didn't you noticed that the starters and the wild pokemons only knows struggle? :/ ...
That's what i want to fix >_< ..
Wait a second..
He uses the same variables that your routine uses for the Pokemon, Level. Item and first move :/ ..
If i use his custom moves routine, i wouldn't be able to choose the Pokemon, its level or if he has an item, right? :/ ...
Agh.. this is so confusing and hard >__<
Btw, if you want to check by yourself, here's the ROM: Click.
800000 have your modified routine.
73A350 have the function
And the NPC outside of viridian's pokecenter have the Givepokemon
Now i'm going to try to overwrite FBI's routine with yours, i really hope it works >_< ..