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Pokemon_XY Pokemon_XY is offline

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Showing Visitor Messages 1 to 15 of 28
  1. Gamer2020
    April 1st, 2016 4:37 PM
    I suppose you can just add the project to eclipse without any references to tonc or anything. You won't be able to do source level debugging or anything fancy but you'll at least have syntax high lighting and things like that.
  2. kleenexfeu
    February 14th, 2016 1:57 PM
    About this :
    Originally Posted by Pokemon_XY View Post
    Yes, we surely use the windows compiler posted by Hackmew so where can we find the directives for it?
    You can find all the directives of as here : ftp://ftp.gnu.org/old-gnu/Manuals/ga...pter/as_7.html

    Sorry for the late reply!
  3. Versekr Dark
    January 9th, 2016 12:07 PM
    Versekr Dark
    Disculpe buenas tardes tengo un problema con la setvar 0x8001 del post de http://www.pokecommunity.com/showpos...&postcount=739, pongo el nivel pero no me sale el que quiero, sale el nivel 58, en lugar del nivel que quiero.
  4. Lunos
    October 31st, 2015 3:17 AM
    Yep, works perfectly <3
    Btw, i've translated the whole thing to Spanish and posted it in Whack a Hack!
    A kinda popular spanish community, giving you the total credits for it :D
  5. Lunos
    October 31st, 2015 2:47 AM
    Wild pokemons have their moves, Starters have their moves, and the Givepokemon is working perfectly too!
    Finally! thank you so much dude! <<33333
  6. Lunos
    October 31st, 2015 2:45 AM
    Going to keep testing <3
  7. Lunos
    October 31st, 2015 2:42 AM
    Okay, i'll compile and re-insert it again >_<
  8. Lunos
    October 31st, 2015 2:27 AM
    Start a new game, do the all Oak's Lab thing, pick Bulbasaur, Squirtle or Charmander, and look at its known moves.
    They won't have any, that's the whole problem :/
    I don't know how to rephrase that.
  9. Lunos
    October 31st, 2015 2:22 AM
    Still not working..
    Once again, here's the ROM after i've compiled in 800000, this new routine:

    Once again, pick a starter and look at his moveset >_<
  10. Lunos
    October 31st, 2015 2:01 AM
    Thank you so much! <3
  11. Lunos
    October 31st, 2015 1:51 AM
    Just try it by yourself, start a new game with the ROM i've uploaded before, take your starter and battle your rival.
    You'll see how you don't have moves and both pokemons always use Struggle :/
  12. Lunos
    October 31st, 2015 1:30 AM
    Err.. the moves of the givepokemon aren't the problem, they were working perfectly.
    Didn't you noticed that the starters and the wild pokemons only knows struggle? :/ ...
    That's what i want to fix >_< ..
  13. Lunos
    October 31st, 2015 1:11 AM
    Wait a second..
    He uses the same variables that your routine uses for the Pokemon, Level. Item and first move :/ ..
    If i use his custom moves routine, i wouldn't be able to choose the Pokemon, its level or if he has an item, right? :/ ...
    Agh.. this is so confusing and hard >__<
  14. Lunos
    October 31st, 2015 1:02 AM
    Btw, if you want to check by yourself, here's the ROM: Click.
    800000 have your modified routine.
    73A350 have the function
    And the NPC outside of viridian's pokecenter have the Givepokemon
    Now i'm going to try to overwrite FBI's routine with yours, i really hope it works >_< ..
  15. Lunos
    October 31st, 2015 12:48 AM
    I'll try to use it, overwriting yours and see if that works :/


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  • Last Activity: 2 Days Ago 5:05 PM
  • Join Date: August 31st, 2015
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