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GoGoJJTech GoGoJJTech is offline

http://GoGoJJTech.com (WIP!)

Visitor Messages

Showing Visitor Messages 1 to 15 of 1483
  1. PokéMew
    2 Hours Ago 12:46 PM
    What about it?
  2. PokéMew
    4 Hours Ago 10:32 AM
    The song is at 128 mvl, and the sample's volume is so high to the point of distortion :/ Well are u firmiliar with any way to raise the volume of a sample without distortion/losing quality? If not dnt worry about it
  3. PokéMew
    5 Hours Ago 09:52 AM
    Atk and sus are already at 255, rel is at 165. So they can't really go any higher
  4. hackstar
    17 Hours Ago 10:00 PM
    I hope you must be also music hacker,okay can you tell me how to convert mp3 to midi?Very very interested to know if possible...
  5. PokéMew
    22 Hours Ago 04:33 PM
    Oh my god. I'm sorry. I have 'nother question. I guess I'll get straight to the point: Know why whenever import any wave as a sample it is significantly quieter in sappy, and even quieter in game? I'm sure this is for everyone but I'm wondering if theres a fix for this, because in order to make it normal volume in game I have to amplify it outrageously high, leading to major distortion (which is carried in game). Thanks again lol
  6. Sky High
    2 Days Ago 08:28 PM
    Sky High
    Requests dude: Both BW and B2W2 Ghetsis' Battle Theme! If you can't do two at a time, do the B2W2 one. :D
  7. pokemon r
    3 Days Ago 02:46 AM
    pokemon r
    But I saw some more cammands also which is not there
  8. pokemon r
    4 Days Ago 10:52 AM
    pokemon r
    I go through that tutional but I want more details of scripting and more cammands to use
  9. pokemon r
    4 Days Ago 01:10 AM
    pokemon r
    Is there is any tutional where I can learn complete scripting and using if Japan hack engine
  10. ShinyQuilava97(Gold)
    4 Days Ago 10:52 PM
    Hey! I wanted to add a music box sample to a voicegroup. How to do it?
  11. pokemon r
    4 Days Ago 09:55 PM
    pokemon r
    OK thanks
  12. PokéMew
    4 Days Ago 09:12 PM
    They're old. We understand. And thanks >_<
  13. PokéMew
    4 Days Ago 08:30 PM
    K. So in your video tutorial on your sappy tutorial page, there comes the part when you need to make a custom table for multis. I noticed that, for example if you had 3 multis, you would have to fill in the amount of keys in the key range in hex, and those hex numbers are the multi's number. I was thinking, is it really nessisary to put the multi's number in where the number of keys go, or is that just used to easily tell what is what? Just out of curiousity I'm wondering. Thanks >_<
  14. pokemon r
    5 Days Ago 02:08 PM
    pokemon r
    In my ROM with mapping or scripting
  15. pokemon r
    5 Days Ago 02:07 PM
    pokemon r
    OK but it will not causes any problem

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  • Last Activity: 59 Minutes Ago 02:23 PM
  • Join Date: November 4th, 2012
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