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Showing Visitor Messages 1 to 15 of 33
  1. Lost Heart
    2 Weeks Ago 07:42 AM
    Lost Heart
    Sure thing!
  2. Touched
    2 Weeks Ago 02:43 AM
    Try 0811F456
  3. Infinitum
    3 Weeks Ago 10:38 PM
    Thank you for the like!
  4. KDS
    4 Weeks Ago 08:07 AM
    I wrote it directly in compiled form only.
    The reason that commands are not being recognized is that they are not recognized in the BSP's command database. You will need to add entry for setword and maybe cmd56.
    To make BSP recognize new commands see Chaos Rush's Emerald Roost Implementation.
  5. Lost Heart
    4 Weeks Ago 12:40 PM
    Lost Heart
    I've been updating my computer today, but I'll come on as soon as possible.
  6. KDS
    July 28th, 2015 06:14 AM
    hehe. no worries. It happens.
  7. KDS
    July 28th, 2015 05:49 AM
    Ah, i realized it. See my second reply.
  8. KDS
    July 28th, 2015 05:46 AM
    Well sorry, you didn't just repoint the 'end ' command .But I think it is partially compiled. The compuled routine should start with 17 49 ... and should be three times longer than that posted in your pastebin.
  9. KDS
    July 28th, 2015 05:31 AM
    From the paste. It seems like you have just repointed the end command. At A30150 you should insert the 2nd compiled routine.
  10. Touched
    July 21st, 2015 02:53 AM
    If I were you I'd use some scripting language to scrape the sites. I'm not sure what text content you want, but you can select the html element(s) that you want to grab the text from.
  11. MrDollSteak
    July 21st, 2015 01:01 AM
    Grass-type will be handled with the Leaf Guard routines. I'm pretty sure Sap Sipper doesn't activate on Powder moves for Grass-types anyway. Sap Sipper is in my rombase yes, but the modified table hasn't been ported to Fire Red.
  12. MrDollSteak
    July 20th, 2015 06:23 PM
    Sand Force not sure, Overcast? If you mean Overcoat there's no point changing that because it is exactly the same in my rombase, and Magic Guard is exactly the same in my rombase except it doesn't have the recoil, curse, leechseed and nightmare damage routines.
  13. MrDollSteak
    July 20th, 2015 08:51 AM
    Ah yes there's a byte change in that location as well. I don't remember exactly. Just do a side to side comparison in HxD between that and vanilla. Basically instead of loading the RAM location its trying to branch to it.
  14. MrDollSteak
    July 19th, 2015 08:59 PM
    Those 3 are all in the same routine, and nothing else is. The branch is at 1E7A0. Just replace that location with the one from Vanilla Fire Red. It's a RAM location from memory. Then feel free to remove the routine in 908AA0.
  15. MrDollSteak
    July 17th, 2015 10:43 AM
    Uh the routines are basically exactly the same. The only differences are really just optimisation. They run the same but slightly faster.

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  • About DizzyEgg
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    I'm a student
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    Ninajask, Scizor and Suicune are my top ones
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