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KingCharizard KingCharizard is offline

C++ Developer Extraordinaire

Visitor Messages

Showing Visitor Messages 1 to 15 of 94
  1. Rukario
    December 19th, 2014 10:28 AM
    Happy Anniversary, Happy Anniversary, Happy Anniversary, Happy Anniversary, Happy Anniversary!
  2. ma0941987
    February 24th, 2014 03:18 AM
  3. Pinkish Purple
    May 11th, 2013 02:19 AM
    Pinkish Purple
    Seeing that you're a fan of P2S, I'd like to ask, is it available for Singaporeans and the payouts etc, will it just be gift cards or will there be Paypal methods too?
  4. Retro Bug
    May 9th, 2013 03:14 PM
    Retro Bug
    I'm glad you think so as well! I love Daenerys Stormborn of House Targaryen! And she is quite the looker.
  5. Luka S.J.
    April 30th, 2013 12:26 PM
    Luka S.J.
    Indeed I am. Whenever I have the free time or the motivation I do some work on it. I was working more actively on it in March. I had a lot of free time that month, and managed pull off some cool things. My deviantArt page is the most up to date out of all the social media I use. So if you're curious you can check that out.
  6. Pichu2Pikachu2Raichu
    April 17th, 2013 06:30 PM
    Windows XP (the higher level variables) was written in C++ and C#
  7. Pichu2Pikachu2Raichu
    April 17th, 2013 06:07 PM
    So C++ Guru are we?

    Im more of a Java Applet Guru myself.
  8. Fairy
    March 15th, 2013 02:09 PM
    Thread unlocked and moved.
  9. Lord Varion
    March 7th, 2013 10:57 AM
    Lord Varion

    I've found this tutorial.
    It gives me everything I need for free, how to set them up, and how to use them.
    For free. :I

    Lucky me.
  10. Lord Varion
    March 7th, 2013 09:40 AM
    Lord Varion
    Would I need to buy anything?
    Anything but Unity itself.
    I really don't want to spend money, only if I'd need too.
  11. Lord Varion
    March 7th, 2013 07:27 AM
    Lord Varion
    Hello KC.
    I remember a while back you talking about how unity can do 2D games, at a decent level.
    And, I'm now wondering, would you be so cool, as to teach me Unity. And how to make 2D games from it?

    It's fine if you can't. I can look online for tutorials.
  12. tImE
    February 21st, 2013 03:05 PM
    Not yet.
    I plan to actually have something playable before posting a thread, as I think there are too many games nowadays, which are simply attention-*****s, if you know what I mean.
    Too many puts lots of energy into visuals and then sort of just give up on the game, after their popularity has gone down.
    I want to stick out of the crowd of never-released games, and actually finish mine, hence; no thread yet.
  13. tImE
    February 21st, 2013 01:28 PM
    I most certainly am.
    I'm currently making a remake of RBGY/FRLG with my own twists to it, adding the best from the Pokemon Adventures manga and anime, to make the story better.
  14. Stormbringer
    November 12th, 2012 08:13 PM
    Do what you're told and drop the rhetoric and your disrespectful comments.
  15. DaSpirit
    October 16th, 2012 06:19 PM
    That link didn't say anything about games. Games need much more optimization than standard applications, since it is updated every frame. I've looked into it a long time ago and most developers don't really use the STL. I've spoken with a guy who works at Sony (he actually makes the compilers) and he was kind enough to show me his engine. Most Console Compilers don't have STL so you can't use it in cross-platform. Even so, everything was done in an extreme way. He even disabled "new" and created his own methods for allocating.

About Me

  • About KingCharizard
    Male ♂
    Also Known As
    Favorite Pokémon
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    My personal website. UPDATED 8/29/2013


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  • Last Activity: October 29th, 2014 07:17 AM
  • Join Date: December 19th, 2009
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Emblem Showcase - 1 Total
You nerded out over E3 on PC!
Awarded: June 17th, 2010 07:32 PM

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