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TBM_Christopher TBM_Christopher is offline

Semi-pro Game Dev

Visitor Messages

Showing Visitor Messages 1 to 15 of 79
  1. Maruno
    22 Hours Ago 11:46 AM
    It's hard to say. A good-looking and informative first post is essential, but beyond that it's kinda subjective. It depends on whether I think the game is worth showing off as a Game Dev "product", which I'm sure sounds entirely unreasonable as it's just my personal opinion, but I make the rules so there

    Oh, obviously the game actually needs to be in development, with clear signs that the developer is serious about continuing and completing it - strictly no ideas threads.
  2. Luka S.J.
    October 6th, 2015 12:52 PM
    Luka S.J.
    Isn't that what the Panorama does though? Background image that scrolls through the map at different speeds to actual map scrolling...
  3. Luka S.J.
    October 6th, 2015 10:00 AM
    Luka S.J.
    It's no bother at all. I'm still not familiar with what parallax really is, but I'm guessing if it's map related, you'd need to do your desired changes to the TilemapXP system.
  4. Luka S.J.
    October 5th, 2015 12:49 PM
    Luka S.J.
    Don't know why you're under the impression that I dabble mostly in the graphical side of coding things. When it comes to coding, I do everything. That said, I have no idea what parallax is.
  5. Luka S.J.
    September 4th, 2015 6:25 PM
    Luka S.J.
    This jealousy is quickly spreading around the forum XD
  6. Sheep
    May 11th, 2015 5:17 PM
    No problem, I probably wouldn't have noticed anyway since I get busy too ahah. hope it was good!
  7. TheRealOCD
    April 19th, 2015 9:58 AM
    Happy Birthday!
  8. Sheep
    April 19th, 2015 7:40 AM
    happy birthday =]
  9. mustafa505
    April 19th, 2015 3:07 AM
    Happy Birthday!
  10. Maruno
    January 25th, 2015 11:54 AM
    Yes, it's proof that you're actually making your game. Although if you have a demo (even if just a tech demo), it's a little odd that you wouldn't have a thread for it already.
  11. Rukario
    January 21st, 2015 1:09 AM
    Happy Anniversary, Happy Anniversary, Happy Anniversary, Happy Anniversary, Happy Anniversary!
  12. Maruno
    January 2nd, 2015 6:40 PM
    I can't offer any advice about getting more people involved in a project. I haven't managed it for Essentials (the people who are involved came along by themselves). As far as popularity of the engine in Game Dev goes, another engine can get its own forum section if it's popular enough and is significantly based here, i.e. there's enough posting about it going on that it warrants its own section. Other engines at the moment simply aren't popular enough, usually due to being incomplete and/or abandoned.

    Do you think Unity's a good program to use? It's a 3D engine, with its 2D features tacked-on. It may be overpowered for the needs of a (presumably 2D) Pokémon engine.
  13. PinkCatDragon
    January 1st, 2015 3:06 PM
    Sweet my game engine projects going well too. going to be makeing the map engine soon. oh and unity is compatable with most of my dlls. so if you feel the need go ahead
  14. PinkCatDragon
    January 1st, 2015 11:40 AM
    Havent seen you on fourms much? how are you
  15. Quilva
    September 12th, 2014 1:00 PM
    Hi. I don't have an editable version of my game jam entry so i can't fix the issue :/ (the editable version is on the PC i used to make it 1 month ago) . I could make a new entry that would be the same minus the custom sprites though if that's okay with you and the judges.

About Me

  • About TBM_Christopher
    Programming, game design.

    I also draw, read, and write quite a bit, when I'm not playing games.
    Lincoln, NE
    Male ♂
    Full-time student
    Also Known As
    Christopher K.
    Favorite Pokémon
    The Cyndaquil line, Drifblim, Numel, Raichu
  • Signature


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  • Last Activity: 9 Hours Ago 1:10 AM
  • Join Date: January 21st, 2010
  • Referrals: 2


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