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  • Hi score_under! All these years later, some of us still appreciate your tool a bit more than XSE.

    Tsk tsk, though. that source code. Was the UI even released, or was I unable to dig it up? lol ^^
    hello dude would you please help me i'm making a hack for pokemon ruby and i wanted to make a script using PKSV to allow the pokemon picture to appear while talking to the person like in the hack which is called : Pokemon Ruby Destiny-Life of Guardian i think so and i did every thing right but when i talk to him the pokemon colors appears to different like this : http://imageshack.us/photo/my-images/72/imageerror.png/
    Ill be really happy if you helped and sorry if it was a long message :)
    Hey I just wanted to ask you if you had the time, why dont you join chimchar 9, Epitaph, and me on creating a new game called Pokemon Nightime. Please respond. You dont have to of course, but I would like to just have a response from you. :)
    Sorry for bugging you but I'm kinda a noob at scripting, how do I save it when I change the script with PKSV?
    Hey score_under, Quick question:how does the "Setmaptile 0x_ 0x_ 0x_ 0x_" work.
    I know the first two are for the (X,Y) cordinates on the map. but the others im guessing are for the tileset?
    and now it doesn't work..........
    even the script gen it gone!
    well i mean the scripts it make dont work.
    this is my Script:
    #org 0x8165838
    '-----------------------------------
    lockall
    setvar 0x8004 0x0
    setvar 0x8005 0x0
    special FAME_CHECKER
    msgbox 0x817D866 ' The Pokemon Center is closed
    callstd MSG_NOCLOSE ' Non-closing message
    releaseall
    ' Release commands close any open messages
    end


    #org 0x817D866
    = The Pokemon Center is closed


    when i DECOMPILE it, it to 0x165838 ($165838)
    and then open it, to play or to re-edit, it doesn't stay the same. it changes back to what it was before! help me!!!!
    Oh cool lol
    He always *****es to me about how your not on, and then me and Fede Lasse troll him out of sheer bordem lol
    Can you tell me what this means.

    if 0x4F jump 0x871A3A2 ' Unknown Compare/IF condition

    EDIT: If you need the whole script here it is. (Also did I do something wrong?)

    #org 0x871A36C
    '-----------------------------------
    #raw 0xFF
    clearflag 0x1367
    applymovement PLAYER 0x871A389 ' run_down run_down ru...
    applymovement 0x4F 0x871A394 ' say_:) run_up run_up...
    if 0x4F jump 0x871A3A2 ' Unknown Compare/IF condition
    setflag 0x1367
    release
    end

    #org 0x871A3A2
    '-----------------------------------
    trainerbattle 0x0 0xD9 0x0 0x871A3B7 0x871A470
    msgbox 0x871A48E ' I guess I'll be seei...
    end


    #org 0x871A3B7
    = Oh, you there! What's your name?\pOh, it's player .\pNice to meet you! My name is\nCHRIS. I'm going to be a POK\eMON\lMaster!\pWHAT!?! YOU DON'T THINK I CAN DO\nIT!?! I'LL PROVE YOU WRONG!!!

    #org 0x871A470
    = I guess you are kind of good.

    #org 0x871A48E
    = I guess I'll be seeing you around,\nbut let me tell you something!\pI won't lose to you next time! See\nya later, player !

    #org 0x871A389
    M run_down run_down run_down look_left look_up look_right look_down say_! walk_down walk_down end

    #org 0x871A394
    M say_:) run_up run_up run_up look_left look_right say_? walk_left_slow walk_left_slow walk_left_slow walk_left_slow run_up run_up end
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